FF Logo
Hello Guest | Login | Register
Join us on Discord!
Latest reviews
· The Orbital 
Reviewed by BATEMAN

· Installation MR-71 
Reviewed by nick

· The Orbital 
Reviewed by nick

· Death Canyon 
Reviewed by nick

· Edification: Duel Edition (... 
Reviewed by liq

· Toilet Brush Control Baton 
Reviewed by Starscream

· Run Challenge 3 
Reviewed by BATEMAN

· The Curse of Io DC 
Reviewed by Willson

· Harley Quinn Masako 
Reviewed by Willson

· space9h0st Elite Guard 
Reviewed by Goober

· Imperial (beta 2) 
Reviewed by nick

· space9h0st Elite Guard 
Reviewed by liq

· Imperial (beta 2) 
Reviewed by dvl_iac

· Spider-Man 
Reviewed by MysticaL-AceR

· Imperial (beta 1) 
Reviewed by MysticaL-AceR

Who's online?
1 user and 128 guests
The FactionFiles forums are archived. Please join the community on our Discord for all Red Faction discussions.
Pages: [1]
Users Avatar
Mitzi
Posts: 400
Joined: September 11, 2009, 17:01

likes this
(Y)

Posted: June 2, 2014, 9:03 Post #1
I think there was another tutorial for this (on redtech maybe?) but it involved a Switch event and a bunch of other junk you don't actually need.

Toggling particle emitters is simple enough but might not be obvious to someone who's new to RF's events.

1) You have a particle emitter.
2) Create a Particle_State event and link it to the particle emitter.
3) Create an Invert event and link it to the Particle_State.
4) To turn the bolt on, you just link something to the Particle_State and activate it.
5) To turn the bolt off, you just link something to the Invert and activate it.

Short and simple.

The FactionFiles forums are archived. Please join the community on our Discord for all Red Faction discussions.
Pages: [1]

© 2009-2026 FactionFiles