RF Character Tools v1.10.5 - free Blender add-on for Red Faction characters (V3C/V3M) and animations (RFA)
Full list of changes and improvements: https://github.com/RomekRF/RF-Character-Tools/releases/tag/v1.10.5
- Step-by-step sidebar: import the RF character, bring in your model, copy weights, textures, export
- Import your own model as OBJ, FBX, glTF, DAE or GLM, and fit it to the RF character in one click
- Copy the RF weights onto every part of your model at once (4 bones per vertex, as the game uses)
- Up to 7 textures per character, no need to bake everything into one anymore
- Convert your textures for RF in one click (power-of-two TGA, safe names)
- New Textures panel: rename, replace or select by texture, and see which files each multiplayer character loads
- Combine Textures rebuilt: pick which textures to merge, works with tiling UVs
- Every part of your model is exported where it sits, with hard edges kept
- Edited animations now export with your changes
- Checked against all 95 stock character meshes and over 1,000 stock animations
Download and install steps: https://github.com/RomekRF/RF-Character-Tools/releases/latest
Watch tutorial here:
https://youtu.be/tTqJ0u0viU4
Credits:
rafalh/rf-tools (vmesh) — V3C format reference and coordinate conversion verification
GooberRF/redux — V3C/RFA export reference
GooberRF/alpinefaction — Enhanced RF client
Romek & Claude — Blender add-on development