Update to VPP Forge 1.2
Open, inspect, edit, and build Red Faction .vpp files in a modern way with VPP Forge.
NEW: GAME TABLES. This is the biggest addition. Tools > Game tables (Ctrl G) opens the RF Table Lookup right inside VPP Forge, so you can look up the game's .tbl data without leaving the program:
- Entities, MP characters, skins, movemodes, weapons, ammo, items, clutter, materials, glares, vclips, explosions, emitters and sounds.
- Every entry lists the files it uses (meshes, textures, animations, sounds), and every file lists what uses it.
- Grouped into Characters, Gear, World, Effects, Audio and Files. Alt+1 to 6 jumps between groups.
- One search covers every table at once, then narrow it down to a group or a single table.
- Right-click a model, texture, animation or sound in your VPP and pick Find in game tables to see which entities, weapons or effects use it.
- If a file the tables mention is in your VPP, click the arrow next to it and it opens in the full-size viewer.
PREVIEWS NOW FIND FILES IN OTHER VPPs
Last time a model only showed its textures if they were in the same VPP. Not anymore. Tools > Link Red Faction assets links the game's own VPPs, and Tools > Link VPPs for previews links any others, so models find their textures and characters find their animations wherever they live. Linked VPPs are read-only: you can browse them, extract from them and copy their files into your own VPP.
OTHER ADDITIONS SINCE 1.20
- What's new: after an update VPP Forge shows what changed, release by release. Help > What's new opens it any time.
- Help > Open browser version opens the single-file browser build in your web browser.
- Double-click a .v3m, .v3c, .vfx, .vbm, .rfa or .vf and it opens straight in its viewer, no VPP needed.
- Mipmaps: Build mipmaps for DDS (down to the level you choose) and TGA, and Replace with DDS for TGA and PNG with mipmaps built in.
- Resize images, one or a whole selection, by percentage or to an exact size.
- Extract To (Ctrl Shift E) puts everything in one folder. Extract sends each file type to its own export folder if you set them under Tools > Export folders.
- Type to jump: press a letter to go to the next file starting with it.
- PNG and JPEG textures from Alpine Faction 1.4 preview like any other texture.
- VPP checks flag texture names over 31 characters and DDS mipmaps the game handles badly.
- Opens maximized, clearer selection in the Dark theme, and notifications up in the title bar.
Check readme file for more info.
Project repository:
[link]