FF Logo
Hello Guest | Login | Register
Join us on Discord!
Latest reviews
· Intuition (Beta 9) 
Reviewed by incrediblegobli...

· NASCAR 
Reviewed by liq

· Avoid the Guards! 
Reviewed by MysticaL-AceR

· Extra Chunky Gibs 
Reviewed by Willson

· Avoid the Guards! 
Reviewed by kerpal

· Avoid the Guards! 
Reviewed by liq

· EDF In Crisis 
Reviewed by jpage027

· Vindicate ESC (Beta 1) 
Reviewed by kerpal

· Abkhîn B1 
Reviewed by kerpal

· Serious Sam Style Music Eve... 
Reviewed by liq

· Danger Canyon 3 
Reviewed by dvl_iac

· Abkhîn B1 
Reviewed by dvl_iac

· Abkhîn B1 
Reviewed by Goober

· XJ15-Target Practice 
Reviewed by liq

· Settlers of Catan - Pasture 
Reviewed by Willson

Who's online?
1 user and 72 guests
FactionFiles :: Files :: Red Faction - Software - Tools :: REDUX v0.2.6 by Chris "Goober" Parsons
Images
File image preview
File Info
Author: Chris "Goober" Parsons [Search Author]
Uploader: Goober [View Profile]
File Size: 156.7KB
File Type: zip
Added: 12/13/2025
Downloads: 18
Download File
File Ratings
Community Average Rating
❓ No Ratings Yet 
(based on 0 user ratings)

Your Rating
Login or register to review and rate this file.
Description
REDUX is a lightweight, command‑line toolkit designed to convert and export Red Faction geometry and object data between different Red Faction formats, and streamline and simplify asset prep and/or migration across RF and modern pipelines involving software like Blender or 3ds Max.

This software is still very much in beta, and may have bugs. If you find any, please contact me via the REDUX forum in #workshop-projects on the Community Discord

Usage:
redux.exe -input <file> -output <file> [options]

To see available arguments:
redux.exe -h

Supported input formats:
- RF Group (.rfg) - Brushes from non‑moving groups
- RF1/RF2 Level (.rfl) - Static geometry or brushes from non‑moving groups, most object types (if output is .rfg)
- RF Static Mesh (.v3m) - Mesh with submeshes, LODs, prop points, and cspheres
- Wavefront OBJ (.obj) - Geometry objects with flags in object names
- Partial support for: .rfm, .rfc, .v3c, .rfm, .peg

Supported output formats:
- RF Group (.rfg) - Brushes with flags (air, portal, detail, etc.), most object types (if input is .rfl)
- RF Static Mesh (.v3m) - Mesh with submeshes for each brush/geometry object (basic support)
- Wavefront OBJ (.obj) - Geometry objects with flags in object names
- Partial support for: .png, .tga

Documentation and source code: https://github.com/GooberRF/redux

IMPORTANT NOTES:
- This is a perpetually work-in-progress tool for RF community developers, and has a feature set driven by need.
- This tool may have (read: probably has) bugs. It also has features that are only partially supported for the time being, with intent to improve over time.
- I always welcome PRs if you'd like to contribute, and also always welcome feedback and bug reports via GitHub/Discord.
Reviews
Avatar
dvl_iac · Mon 21 Jul 2025, 1:24 ·
and like this
(Y)
User Rating: 👍 Recommended!  
⚠️ This review was written for an older revision of the file. The comments may not apply to this version. Reviewed as: REDUX v0.2.4
A super handy tool that made the full on dynamic day/night switch possible in mine and Phasmomancers RFU8 Catan map. The ability to take a RF group file or fully built RFL file and convert it to a model file Blender could open, as well as retain all the texturing and uv mapping, was essential to pull off the effect. Trying to do it the old way with vrml files then having to re texture and uv map everything in blender would have been way too tedious and I wouldn't have even attempted it. Looking forward to seeing what other new abilities this tool unlocks in the future!
Pages: [1]
Want to review this file? Login or register!
Revisions
NameDate AddedDownloadsQuick Links
REDUX v0.2.6 (newest)12/13/202518[Download]
REDUX v0.2.406/01/202560[Download]
REDUX v0.0.105/03/202554[Download]

(Old revisions are provided for historical reference purposes. They may be incomplete, or have bugs or other issues.)

© 2009-2026 FactionFiles