FF Logo
Hello Guest | Login | Register
Join us on Discord!
Latest reviews
· [SP/MP] Star Wars TC Beta 
Reviewed by Darth J0k3r

· Jump Arena 1 
Reviewed by BATEMAN

· VMesh 0.4.0 
Reviewed by BATEMAN

· Arrhythmia (fixed) 
Reviewed by dvl_iac

· Exile (Beta 21) 
Reviewed by dvl_iac

· FLITE! 8 
Reviewed by dvl_iac

· CTF Swamp Arena 1 (update1) 
Reviewed by dvl_iac

· Jupiter 3 Station: Locked O... 
Reviewed by kerpal

· Jungle 
Reviewed by kerpal

· Barracks Horror! 
Reviewed by greyestfox

· Warlords Pro Night (Beta 1) 
Reviewed by BATEMAN

· Entropy (Beta9) 
Reviewed by BATEMAN

· NanoTechSpaceFecility 
Reviewed by kerpal

· Entropy (Beta9) 
Reviewed by Goober

· The Mourningstar 
Reviewed by Goober

Who's online?
0 users and 75 guests
FactionFiles :: Files :: Red Faction - Maps - Capture the Flag :: Ravages of War (Beta 4) by Chris "Goober" Parsons
Images
File image preview
File Info
Author: Chris "Goober" Parsons [Search Author]
Uploader: Goober [View Profile]
RFL Name: ctfravagesb4.rfl
File Size: 563.8KB
File Type: zip
Added: 09/04/2023
Downloads: 48 (34 In-Game AutoDL)
Download File
File Ratings
Community Average Rating
👍 Recommended! 
(based on 1 user rating)

Your Rating
Login or register to review and rate this file.
Description
Brand new competitive-focused CTF map based on the aesthetic and architectural style of ctf06: The Art of War. This map is intended for 2v2/3v3 gameplay. This map is very much an experiment, but I look forward to seeing how it plays. Hope you enjoy!

Changes from last public beta (Beta 3):
- Added balcony section to each base (visuals, mostly)
- Inset each staircase around flag stand to help with the flag room feeling cramped
- Moved armour in back of base to ground level
- Adjusted invisible ramps on stairs to flag stand to help gameplay flow (ie. less bumping off geometry)
Reviews
Avatar
ED BUNGHOLE · Tue 5 Sep 2023, 5:43 (edited Tue 5 Sep 2023, 6:13) ·
0
(Y)
User Rating: 👍 Recommended!  
I think this map plays better as a 3v3 or 4v4 map compared to 2v2, so that is where my mindset is while reviewing this map. The changes from beta 3 are clearly an improvement though, regardless of player count. I do wish the ramp when you are entering enemy base was wider on both sides, but especially where the shotgun and armor are on the left and the big crate to right (creates an unnecessary chokepoint sometimes that negatively affects flow of game). My first thought was to remove that crate (unless there is some sort of run map player/jumping reason for it that I can't figure out or accomplish). :v Overall, I think it is good map that combines some open areas for combat with some narrow hallways with sharp turns that really makes 4v4 fast-paced and interesting in my experience.
Pages: [1]
Want to review this file? Login or register!

© 2009-2024 FactionFiles