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Actually very fun at game night, i was loving the long range spawn killing down the long corridors. Who would have thought long corridors with a distant based fog would be so much fun. In theory it sound like a really bad level design flaw but nope, proved me wrong. I like the choice of colour for the lighting too which is a good standard of light for this theme.
Every map you have released i have noticed your efforts of quality are improving map by map. I would definitely like to see this map in game night again. Cant wait to see what you have next ! |
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