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Faction Files :: Files :: Red Faction: Armageddon - Mods - Standalone :: Madman's 1st Person mod v1.0 by MartianMadman
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Author: MartianMadman [Search Author]
Uploader: MartianMadman [View Profile]
File Size: 4.1MB
File Type: 7z
Added: 06/16/2022
Downloads: 8
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My own personal attempt at making a 1st person mod for RFA. A few other changes are also made to aid in the 1st person experience without deviating too much from original feel of RFA. Weapons will not be visible in the player's view.

\v1.0 Changelog/
-Set vertical fov to 75. Horizontal fovs will differ depending on aspect ratios. Horizontal fovs are |5:4 = 87|4:3 = 90|16:10 = 101|16:9 = 107|21:9 = 121|.
-Add casts_shadows flag to almost all of items_3d.xtbl and gameplay_properties.xtbl.
-Remove melee finisher animations because they do not work with 1st person cam.
-Fix potential startup crash on publicbeta version of RFA.
-Increase draw distance of lights and lods.
-Fix npcs disappearing when near camera.
-Remove dodge forward animation.
-Remove melee auto targeting.
-Remove player jumping delay.
-Add 1st person to turrets.
Bruwurbs · Sat 25 Jun 2022, 16:26 ·
User Rating: 1/5 1/5 1/5 1/5 1/5  
This is a great mod and does a lot of great things for first-person in this game, but I have some complaints.
Namely, I think the lack of melee auto-targeting makes the melee less useful. I also don't really see why melee finishers were removed, because with an older high FOV first-person mod, they worked fine, just a bit janky. And weapons were largely visible there too. The other things I don't have problems with, however, and other than those things, this is largely a good improvement.
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