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Faction Files :: Files :: Red Faction - Mods - Total Conversion :: [SP/MP] Red Faction N-Gage Remake Mod by MysticaL-AceR
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Author: MysticaL-AceR [Search Author]
Uploader: MysticaL-AceR [View Profile]
File Size: 95.6MB
File Type: zip
Added: 12/16/2021
Downloads: 226
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Description
After 3 months and a half of development with delays and learning new SP tricks included, i finally present you...

RED FACTION N-GAGE TC REMAKE MOD [SP/MP]
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Requires PC Version of Red Faction 1 to run this mod along with the latest version of Dash Faction patch. This is not a suggestion, it is a REQUIREMENT!

Take wild ride through these 23 remade maps ported from N-Gage Mobile into PC Version like you never had before! Specially created for players who couldn't afford a real N-Gage or they never properly finished it to the end, due to limited and horrific designs/bugs found.

It stays faithful to the original levels and that's what this mod aims to achieve.

Includes also Goober's N-Gage multiplayer map-pack outdated back in 2019. Plus 2 new maps such as the Teaser NG Video based map which replaces the Training level, and a N-Gage Museum replacing the GlassHouse!

More information about this, is stored within =Important Readme= included in this Zip Archive.
Go wild fellow N-Gage Buds!

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NOTES:
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- In Capek's Lair, there will be two separate ways taking you to the same linear path after avoiding the red lasers with the jeep. If you decide to take the =LEFT SIDE=, be sure to =SAVE= before taking the dangerous jumps with the jeep! I'm serious! It is unpredictable if you survive or not the landing.

- If you find the space ships looking odd to you in docking bay level, i'm sorry as i'm not very good at designing them.

- Masako and Capek bosses have their health increased a bit more for extra challenge.

- The shotgun skin gets recolored to look exactly the same Chrome-painted one in original N-Gage. Client-side skin by HeyItsDuke.

- Every time a new sector of maps begin, a briefing message appears just like in the original port during loading screens.

- No Bomb-defuse sequence. Original N-Gage never had that script placed in the game. It's smooth-sailing!

- Some maps in original N-Gage were way too small. I figured i would at least fuse them into RED Editor. That takes care of some useless loading screens.
Reviews
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KatorRed · Sun 5 Jun 2022, 9:03 ·
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User Rating: 5/5 5/5 5/5 5/5 5/5  
Than what I say a true Corridor shooter. Have strong feeling that I play in Doom on Geo-Mod engine. Think it is the feeling of Good work here.
PS. Pixeled briefing message is just perfect. Don't have N-Gage but it reminds me of Quake :)
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Goober · Fri 17 Dec 2021, 17:32 ·
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User Rating: 5/5 5/5 5/5 5/5 5/5  
Fantastic work AceR, this remake is perfect. You've managed to stay true to the flow of the original N-Gage game while enhancing areas along the way, and you've pulled it off wonderfully. I'll draw particular attention to the two stealth sections - in my view, your stealth sections are more enjoyable than the corresponding areas in the normal PC game by a lot.

I see this campaign being played long into the future, and I can't wait to see what single player projects you work on next! Great work. :v
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Vel · Fri 17 Dec 2021, 11:27 ·
likes this
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User Rating: 5/5 5/5 5/5 5/5 5/5  
Great work! I guess I can now say I have pretty much played the N-Gage version :P I loved how well put together it felt and it holds itself well as its own experience. Thank you for making this, I was really happy to give it a play through! :D
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