FF Logo
Hello Guest | Login | Register
Join us on Discord!
Latest reviews
· Gabriel Leviathan 
Reviewed by kerpal

· DM02 CM25 
Reviewed by space9h0st

· DM02 CM25 
Reviewed by redeyesgreendra...

· Jupiter 3 Station 
Reviewed by redeyesgreendra...

· DM02 CM25 
Reviewed by MysticaL-AceR

· Steelshaper's Gift 
Reviewed by kerpal

· The Forest 
Reviewed by kerpal

· DM02 CM25 
Reviewed by kerpal

· DM02 CM25 
Reviewed by dvl_iac

· The Forest 
Reviewed by dvl_iac

· Steelshaper's Gift 
Reviewed by dvl_iac

· Saints Row Crib (Penthouse) 
Reviewed by dvl_iac

· Return of the Pirates [Beta... 
Reviewed by dvl_iac

· DM02 CM25 
Reviewed by BATEMAN

· DM02 CM25 
Reviewed by Goober

Who's online?
0 users and 32 guests
FactionFiles :: Files :: Red Faction - Maps - Capture the Flag :: Malachi by TrotSkie
Images
File image preview
File Info
Author: TrotSkie [Search Author]
Uploader: Goober [View Profile]
RFL Name: pctf03.rfl
RFL Date: 08/03/2009
File Size: 1.9MB
File Type: zip
Added: 04/25/2020
Downloads: 120 (62 In-Game AutoDL)
Download File
File Ratings
Community Average Rating
🤔 Neutral... 
(based on 1 user rating)

Your Rating
Login or register to review and rate this file.
Description
Malachi was one of the Pure Faction "official" maps and was installed automatically with that client. Now that Dash Faction is the standard RF client, not everyone has this map anymore. Uploading here so it's not lost and people can play it (it works on Dash too).
Reviews
Avatar
Goober · Sat 8 Oct 2022, 20:45 (edited Sat 8 Oct 2022, 20:46) ·
0
(Y)
User Rating: 🤔 Neutral...  
Classic map, and a solid pick to see on a server rotation. It's a remix of TrotSkie's previous map Demon Layer. On the whole, I think this version is better than Demon Layer due to the revised routes (and one newly added route).

That said, the map has teleporters in place of the warp tunnels from Demon Layer because they were a cool new feature in PF. Unfortunately, I think the teleporters take away from this map. Not that I was a big fan of the warp tunnels either, but the teleporters really feel forced. They don't really serve a purpose aside form allowing a flag carrier to disappear after running down a long hallway.

I'm giving this map a neutral recommendation because of that - I think it'd be much better with some minor item layout revisions and removal of the teleporters.
Pages: [1]
Want to review this file? Login or register!

© 2009-2024 FactionFiles