FF Logo
Hello Guest | Login | Register
Latest reviews
· DM - HOLY SHIT final 
Reviewed by BATEMAN

· DM - Cyrus Cio Park 2 - No ... 
Reviewed by shark5678

· SP - Spaceport 
Reviewed by BATEMAN

· DM - Cryptic 
Reviewed by Oddball

· DM - Abrupt Decay (RC1) 
Reviewed by Cupid

· DM - Wulf Hunt 
Reviewed by Oddball

· DM - Nuketown2050 
Reviewed by Oddball

· Mod Manager Re-Mars-tered 
Reviewed by nme

· DM - Blunder's Villa 
Reviewed by shark5678

· DM - Blunder's Villa 
Reviewed by Oddball

· DM - How Fast Can You Run? 
Reviewed by Goober

· Play Faction 
Reviewed by nick

· DM - Chapel 
Reviewed by shark5678

· DM - Rail Depot 
Reviewed by Oddball

· DM - Waterlogged (ps2) 
Reviewed by shark5678

Who's online?
1 user and 42 guests
Faction Files :: Files :: Red Faction I - Run Maps :: PDM - DemonRun2 part 1 by ice
File image preview
File Info
Author: ice
Uploader: ice
Filesize: 25.8MB
Filetype: zip
Added: 08/04/2011
Downloads: 828 (507 PF Auto DL)
Download File
Rate this file
User Rating
(3 ratings)
5/5 5/5 5/5 5/5 5/5 

Your rating
Want to rate this file? Login
1/5 2/5 3/5 4/5 5/5 

DemonRun 2 part 1 is half of DemonRun 2, it is a fully detailed run map full of unuiqe and innovative new ways to present an obstacle course.

7 cps
4 of which exist in part 1

Team work is required.

SeeLkaDooM94 · Wed 1 Oct 2014, 7:27 ·
User Rating: 5/5 5/5 5/5 5/5 5/5  
Oh whenever i play this map , teamwork can be a pain in the ass which not all players can be pleased with that! And that would lead to cheating. But i mostly like the part where you have to avoud the security camera's light from stepping on it which that would unleash a killing gas. Talk about stealth fail lol James Bond would facepalm of us in this part xD And that is by far my favorite part, yet nobody could finish this map all by alone. (unless if ur a modder :P) 4/5!
digi · Sun 28 Sep 2014, 2:49 ·
User Rating: 4/5 4/5 4/5 4/5 4/5  
Another nice map from ice, who is definitely a master of environments. The first obstacle in this is by far one of the best looking rooms I have seen in any run map. Unfortunately much of the rest of the map is plagued by ice's fondness for extremely bright washed out lighting.

Some challenges are very difficult to understand what to do.

The teamwork idea is nice but probably a death sentence for a map in modern RF.

Aesthetics bring this map from a 2/5 to a 4/5 easily
Pages: [1]
Want to review this file? Login or register!

© 2009-2019 Faction Files

Page generated in 0.031 seconds