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FactionFiles :: Stats :: Games :: Grey Matter on FactionFiles.com [Pub]
Game
Grey Matter dm17.rfl
Bagman on FactionFiles.com [Pub]
August 26, 2026, 1:32 · 5 hours ago · ran 3m 19s
Complete
Result Goober Led on 150 score
Duration 3m 19s Of a 6m 0s limit
Players 7 1 account, 6 bots
Demo Play in game · Download 666.4KB, uploaded 5 hours ago
Game info
Level Grey Matter dm17.rfl
Started 5 hours ago August 26, 2026, 1:32
Ended Score limit Ran 3m 19s
Gametype Bagman Score limit 150
Roster 7 players 7 summarized
Server build 1.4.0 What decides the flags below
Mod Stock Red Faction Weapon names resolve
Server Stats reporting Alpine only Legacy rejected Damage numbers
Clients allowed Fullbright meshes Lightmaps only Disable screen shake Disable muzzle flash light Footsteps Outlines, through walls Sprays
Configuration
Score limit 150 What the game was racing
Time limit 6m 0s Ran 3m 19s
Overtime Off
Rules Weapons stay Click limiter Gaussian spread Delayed spawns Geomod physics
Mutators 4 active
Mutator Settings
gibbing
flamingenemies
superrail
crits
Bagman settings
Setting Value
bag_return_time_ms 7,500
bag_spawn_delay_ms 7,500
score_tick_ms 1,000

Everything here is what the game server reported at level load, so it describes how the game was set up rather than how it went. Mutator and setting names are the game's own. A rule that is not listed was off.

Timeline
00:00
Showing
Standings at playhead
Key
Engagement range
Reading it

The kills are the geometry here. Where people died is where the corridors are, and where a picture of the level has been rendered it is drawn underneath in the same world coordinates the game server reported.

This is two axes of three, so a map built in layers stacks one floor on another. The height filter is the way back out of that.

Drag the plot to move it, or pinch it with two fingers. Zoom sets how close in it sits and Reset puts it back.

Feed
Show
The feed needs JavaScript, which this browser is not running.
Scoreboard
Players
Bagman
#
1 Goober Account 150 22 / 1 / 1 14 22.1% 15.7% 2,799 1,453 2 1 2m 31s 2m 2s 3m 19s
2 Enviro Guard Bot 9 5 / 8 / 0 3 14.0% 13.5% 1,737 1,418 1 1 10s 10s 3m 19s
3 Eos Bot 8 1 / 7 / 2 1 20.8% 17.6% 874 1,161 1 1 8s 8s 3m 19s
4 Hendrix Bot 4 5 / 6 / 0 2 15.1% 14.1% 1,123 1,123 1 1 4s 4s 3m 19s
5 Elite Bot 0 1 / 5 / 0 1 2.1% 1.2% 36 650 0 0 3m 19s
6 Scientist Bot 0 0 / 7 / 1 0 10.3% 6.3% 158 923 0 0 3m 19s
7 Davis Bot Idle 0 0 / 0 / 0 0 - - 0 0 0 0 3m 19s
Awards
Goober 6 Excellent ×2 Impressive Unstoppable Dominating Hazard Pay
Description
Excellent 2 Three kills within three seconds
Impressive 1 Every second consecutive sniper rifle or rail gun hit
Unstoppable 1 Ten kills without dying, and every further ten of the same life
Dominating 1 Killed the same opponent five times without being killed back
Hazard Pay 1 Held the bag for a full minute without losing it
Hendrix 1 First Blood
Description
First Blood 1 The first enemy kill of the level
Weapons
Goober7 weapons 22 339 75 264 22.1% 15.7% 16.2% 73.0% 10.8% 2,799 1,483
Assault Rifle 10 151 33 118 21.9% 18.7% 15.2% 81.8% 3.0% 1,131 0
Submachine Gun 7 149 28 121 18.8% 17.3% 17.9% 64.3% 17.9% 772 1,085
12mm Pistol 2 24 10 14 41.7% 46.1% 20.0% 60.0% 20.0% 277 156
Rail Driver 3 7 3 4 42.9% 10.6% 0.0% 100.0% 0.0% 437 0
Rocket Launcher 0 6 1 5 16.7% 9.1% - - - 182 32
Remote Charge 0 2 0 2 0.0% 0.0% - - - 0 0
Automatic Shotgun 0 0 0 0 - - - - - 0 210
Enviro Guard7 weapons 5 406 57 349 14.0% 13.5% 12.3% 70.2% 17.5% 1,737 1,418
Automatic Shotgun 3 176 22 154 12.5% 10.9% 9.1% 63.6% 27.3% 670 0
Submachine Gun 2 166 24 142 14.5% 17.5% 16.7% 79.2% 4.2% 870 197
12mm Pistol 0 63 11 52 17.5% 12.5% 9.1% 63.6% 27.3% 197 546
Sniper Rifle 0 1 0 1 0.0% 0.0% - - - 0 0
Rail Driver 0 0 0 0 - - - - - 0 188
Grenade 0 0 0 0 - - - - - 0 6
Assault Rifle 0 0 0 0 - - - - - 0 481
Eos5 weapons 1 183 38 145 20.8% 17.6% 10.5% 65.8% 23.7% 904 1,161
12mm Pistol 0 105 26 79 24.8% 16.1% 0.0% 65.4% 34.6% 422 94
Submachine Gun 1 72 12 60 16.7% 22.3% 33.3% 66.7% 0.0% 483 636
Precision Rifle 0 6 0 6 0.0% 0.0% - - - 0 0
Assault Rifle 0 0 0 0 - - - - - 0 200
Automatic Shotgun 0 0 0 0 - - - - - 0 231
Hendrix6 weapons 5 259 39 220 15.1% 14.1% 10.3% 79.5% 10.3% 1,123 1,123
Submachine Gun 4 154 26 128 16.9% 15.1% 7.7% 80.8% 11.5% 696 216
Automatic Shotgun 1 72 8 64 11.1% 13.3% 25.0% 75.0% 0.0% 336 265
12mm Pistol 0 33 5 28 15.2% 11.0% 0.0% 80.0% 20.0% 91 84
Assault Rifle 0 0 0 0 - - - - - 0 340
Rail Driver 0 0 0 0 - - - - - 0 172
Precision Rifle 0 0 0 0 - - - - - 0 45
Elite8 weapons 1 95 2 93 2.1% 1.2% 0.0% 50.0% 50.0% 36 650
12mm Pistol 0 63 0 63 0.0% 0.0% - - - 0 200
Submachine Gun 0 21 1 20 4.8% 4.8% 0.0% 100.0% 0.0% 30 313
Automatic Shotgun 0 8 0 8 0.0% 0.0% - - - 0 0
Grenade 1 1 1 0 100.0% 2.5% 0.0% 0.0% 100.0% 6 0
Sniper Rifle 0 1 0 1 0.0% 0.0% - - - 0 0
Precision Rifle 0 1 0 1 0.0% 0.0% - - - 0 0
Rail Driver 0 0 0 0 - - - - - 0 78
Assault Rifle 0 0 0 0 - - - - - 0 60
Scientist7 weapons 0 68 7 61 10.3% 6.3% 0.0% 85.7% 14.3% 158 923
12mm Pistol 0 52 6 46 11.5% 8.7% 0.0% 83.3% 16.7% 113 19
Automatic Shotgun 0 8 0 8 0.0% 0.0% - - - 0 300
Sniper Rifle 0 5 0 5 0.0% 0.0% - - - 0 0
Precision Rifle 0 3 1 2 33.3% 25.0% 0.0% 100.0% 0.0% 45 0
Assault Rifle 0 0 0 0 - - - - - 0 50
Submachine Gun 0 0 0 0 - - - - - 0 404
Rocket Launcher 0 0 0 0 - - - - - 0 150
DavisFired nothing all game 0 0 0 0 - - - - - 0 0

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