| Setting | Value |
|---|---|
| intermission_time_s | 3 |
| max_rounds | 5 |
| post_round_time_s | 3 |
| round_time_s | 90 |
Everything here is what the game server reported at level load, so it describes how the game was set up rather than how it went. It was played with no mutators. A rule that is not listed was off.
The kills are the geometry here. Where people died is where the corridors are, and where a picture of the level has been rendered it is drawn underneath in the same world coordinates the game server reported.
This is two axes of three, so a map built in layers stacks one floor on another. The height filter is the way back out of that.
Drag the plot to move it, or pinch it with two fingers. Zoom sets how close in it sits and Reset puts it back.
| # | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| 1 | Scientist Bot | 10 | 10 / 4 / 0 | 6 | 37.9% | 38.0% | 7,783 | 5,184 | 11m 52s |
| 2 | Enviro Guard Bot | 6 | 6 / 6 / 0 | 3 | 26.4% | 26.1% | 5,366 | 5,108 | 11m 52s |
| 3 | Eos Bot | 4 | 4 / 5 / 0 | 2 | 29.4% | 15.8% | 2,522 | 4,340 | 11m 52s |
| 4 | Davis Bot | 4 | 4 / 5 / 0 | 2 | 32.9% | 33.1% | 3,640 | 3,780 | 11m 52s |
| 5 | Hendrix Bot | 4 | 4 / 6 / 0 | 2 | 30.3% | 30.5% | 4,198 | 4,340 | 11m 52s |
| 6 | Elite Bot | 4 | 4 / 6 / 0 | 2 | 28.6% | 23.7% | 3,603 | 4,360 | 11m 52s |
| Round | Started | Length | Outcome | Won by |
|---|---|---|---|---|
| 1 | 8s | 11s | Decided | Enviro Guard |
| 2 | 25s | 13s | Decided | Elite |
| 3 | 44s | 12s | Decided | Elite |
| 4 | 1m 2s | 44s | Decided | Eos |
| 5 | 1m 52s | 16s | Decided | Eos |
| 6 | 2m 14s | 18s | Decided | Hendrix |
| 7 | 2m 38s | 19s | Decided | Enviro Guard |
| 8 | 3m 3s | 11s | Decided | Scientist |
| 9 | 3m 20s | 6s | Decided | Scientist |
| 10 | 3m 32s | 19s | Decided | Scientist |
| 11 | 3m 57s | 8s | Decided | Eos |
| 12 | 4m 12s | 11s | Decided | Hendrix |
| 13 | 4m 29s | 12s | Decided | Hendrix |
| 14 | 4m 47s | 14s | Decided | Elite |
| 15 | 5m 6s | 15s | Decided | Davis |
| 16 | 5m 28s | 2s | Decided | Davis |
| 17 | 5m 36s | 19s | Decided | Eos |
| 18 | 6m 1s | 15s | Decided | Enviro Guard |
| 19 | 6m 22s | 8s | Decided | Enviro Guard |
| 20 | 6m 36s | 20s | Decided | Enviro Guard |
| 21 | 7m 2s | 25s | Decided | Scientist |
| 22 | 7m 33s | 8s | Decided | Scientist |
| 23 | 7m 47s | 17s | Decided | Scientist |
| 24 | 8m 10s | 16s | Decided | Scientist |
| 25 | 8m 32s | 9s | Decided | Scientist |
| 26 | 8m 47s | 32s | Decided | Scientist |
| 27 | 9m 25s | 7s | Decided | Davis |
| 28 | 9m 38s | 12s | Decided | Davis |
| 29 | 9m 56s | 22s | Decided | Hendrix |
| 30 | 10m 24s | 26s | Decided | Elite |
| 31 | 10m 57s | 19s | Decided | Enviro Guard |
| 32 | 11m 22s | 28s | Decided | Scientist |
A round is the small unit inside this game: a Pit duel or a Wipeout round. Only the gametypes that play in rounds report any. A team gametype names the winning team and an individual one names the winning player, never both. A round that ends because the level changed under it is canceled rather than lost, and one with an unknown outcome is one whose end never arrived.
| Enviro Guard | 1 | First Blood | |||||||
|
|||||||||
| Eos | 1 | Impressive | |||||||
|
|||||||||
| Elite | 1 | Impressive | |||||||
|
|||||||||
| Scientist5 weapons | 10 | 448 | 170 | 278 | 37.9% | 38.0% | 5.3% | 84.0% | 10.7% | 7,783 | 5,184 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Enviro Guard6 weapons | 6 | 470 | 124 | 346 | 26.4% | 26.1% | 14.6% | 73.2% | 12.2% | 5,366 | 5,108 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Eos4 weapons | 4 | 187 | 55 | 132 | 29.4% | 15.8% | 0.0% | 89.1% | 10.9% | 2,522 | 4,340 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Davis4 weapons | 4 | 255 | 84 | 171 | 32.9% | 33.1% | 8.3% | 86.9% | 4.8% | 3,640 | 3,780 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Hendrix5 weapons | 4 | 294 | 89 | 205 | 30.3% | 30.5% | 11.2% | 76.4% | 12.4% | 4,198 | 4,340 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Elite6 weapons | 4 | 220 | 63 | 157 | 28.6% | 23.7% | 23.8% | 68.3% | 7.9% | 3,603 | 4,360 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
© 2009-2026 FactionFiles