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FactionFiles :: Stats :: Games :: CTF01 - Blasted Canyon on FactionFiles.com [Pub]
Game
CTF01 - Blasted Canyon ctf01.rfl
Salvage on FactionFiles.com [Pub]
August 26, 2026, 2:07 · 5 hours ago · ran 6m 0s
Complete 3 v 3
Result 24 One point per capture. It never goes down
Duration 6m 0s Of a 6m 0s limit
Players 6 6 bots
Game info
Level CTF01 - Blasted Canyon ctf01.rfl
Started 5 hours ago August 26, 2026, 2:07
Ended Time limit Ran 6m 0s
Gametype Salvage Capture limit 5
Roster 6 players 6 summarized
Server build 1.4.0 What decides the flags below
Mod Stock Red Faction Weapon names resolve
Server Stats reporting Alpine only Legacy rejected Damage numbers
Clients allowed Fullbright meshes Lightmaps only Disable screen shake Disable muzzle flash light Footsteps Outlines, through walls Sprays
Configuration
Capture limit 5 What the game was racing
Time limit 6m 0s Ran 6m 0s
Overtime Off
Rules Weapons stay Click limiter Gaussian spread Location pings Delayed spawns Geomod physics
Salvage settings
Setting Value
flag_capture_respawn_delay_ms 5,000
flag_return_time_ms 15,000
flag_spawn_delay_ms 15,000

Everything here is what the game server reported at level load, so it describes how the game was set up rather than how it went. It was played with no mutators. A rule that is not listed was off.

Timeline
00:00
Showing
Standings at playhead
Key
Engagement range
Reading it

The kills are the geometry here. Where people died is where the corridors are, and where a picture of the level has been rendered it is drawn underneath in the same world coordinates the game server reported.

This is two axes of three, so a map built in layers stacks one floor on another. The height filter is the way back out of that.

Drag the plot to move it, or pinch it with two fingers. Zoom sets how close in it sits and Reset puts it back.

Feed
Show
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Scoreboard
Teams
Red 3 players
2 4 Ended on the time limit. One point per capture. It never goes down
Won Blue 3 players
16 Kills 15
18 Deaths 19
3 Assists 5
4,183 Damage 4,899
2 Flag caps 4
1m 4s Flag held 2m 9s
3 Flag steals 4
1 Flag pickups 2
0 Flag returns 0
2 Flag drops 1
Red team 2
Salvage
#
1 Davis Bot 13 6 / 7 / 1 3 13.6% 13.3% 1,502 1,922 2 53s 1 1 0 0 0 6m 0s
2 Eos Bot 4 6 / 5 / 2 2 13.6% 11.5% 1,848 1,235 0 6s 1 0 0 1 0 6m 0s
3 Elite Bot 4 4 / 6 / 0 2 9.8% 5.2% 833 1,318 0 5s 1 0 0 1 0 6m 0s
Blue team 4
Salvage
#
1 Hendrix Bot 18 3 / 5 / 3 2 11.8% 10.1% 1,435 1,005 4 1m 20s 2 2 0 0 0 6m 0s
2 Scientist Bot 6 7 / 8 / 1 3 12.7% 11.1% 1,875 1,910 0 49s 2 0 0 1 0 6m 0s
3 Enviro Guard Bot 4 5 / 6 / 1 2 8.9% 7.6% 1,589 1,693 0 0 0 0 0 0 6m 0s
Awards
Hendrix 3 Flag Runner ×2 Impressive
Description
Flag Runner 2 Stole the flag and captured it without dying or dropping it
Impressive 1 Every second consecutive sniper rifle or rail gun hit
Davis 2 Flag Runner First Blood
Description
Flag Runner 1 Stole the flag and captured it without dying or dropping it
First Blood 1 The first enemy kill of the level
Scientist 2 Clean Sweep Last Laugh
Description
Clean Sweep 1 Killed every player on the other team in a single life
Last Laugh 1 Killed an enemy after already being dead yourself
Weapons
Hendrix10 weapons 3 178 21 157 11.8% 10.1% 10.0% 80.0% 10.0% 1,435 1,005
Submachine Gun 0 89 11 78 12.4% 14.0% 18.2% 72.7% 9.1% 375 75
Automatic Shotgun 0 64 5 59 7.8% 7.0% 0.0% 80.0% 20.0% 158 0
Flamethrower 1 20 4 16 20.0% 3.0% - - - 36 111
12mm Pistol 0 9 2 7 22.2% 22.2% 0.0% 100.0% 0.0% 50 63
Rail Driver 2 5 2 3 40.0% 13.6% 0.0% 100.0% 0.0% 400 0
Remote Charge 0 5 0 5 0.0% 0.0% - - - 100 156
Rocket Launcher 0 4 0 4 0.0% 0.0% - - - 0 0
Grenade 0 2 1 1 50.0% 34.0% - - - 302 132
None 0 0 0 0 - - - - - 14 0
Assault Rifle 0 0 0 0 - - - - - 0 468
Davis9 weapons 6 213 29 184 13.6% 13.3% 10.7% 89.3% 0.0% 1,547 1,922
Flamethrower 1 175 19 156 10.9% 3.4% - - - 355 100
Assault Rifle 3 68 15 53 22.1% 20.9% 6.7% 93.3% 0.0% 568 240
Automatic Shotgun 1 64 4 60 6.3% 6.0% 0.0% 100.0% 0.0% 135 563
Submachine Gun 1 55 6 49 10.9% 13.3% 33.3% 66.7% 0.0% 220 160
12mm Pistol 0 20 3 17 15.0% 15.0% 0.0% 100.0% 0.0% 75 100
Rocket Launcher 0 5 0 5 0.0% 0.0% - - - 0 0
Remote Charge 0 1 1 0 100.0% 49.7% - - - 194 120
Grenade 0 0 0 0 - - - - - 0 339
Rail Driver 0 0 0 0 - - - - - 0 300
Scientist9 weapons 7 371 47 324 12.7% 11.1% 2.3% 93.2% 4.5% 1,875 1,954
Automatic Shotgun 0 144 13 131 9.0% 9.4% 7.7% 84.6% 7.7% 473 412
Assault Rifle 1 118 7 111 5.9% 5.4% 0.0% 100.0% 0.0% 255 240
Submachine Gun 4 88 20 68 22.7% 19.7% 0.0% 95.0% 5.0% 521 235
Flamethrower 0 40 0 40 0.0% 0.0% - - - 0 423
12mm Pistol 0 15 4 11 26.7% 26.7% 0.0% 100.0% 0.0% 100 50
Rocket Launcher 1 3 2 1 66.7% 19.5% - - - 161 0
Remote Charge 1 2 1 1 50.0% 14.3% - - - 201 328
Grenade 0 1 0 1 0.0% 0.0% - - - 165 165
None 0 0 0 0 - - - - - 0 101
Eos9 weapons 6 236 32 204 13.6% 11.5% 24.1% 69.0% 6.9% 1,848 1,235
Submachine Gun 2 138 17 121 12.3% 12.7% 17.6% 76.5% 5.9% 526 291
Flamethrower 1 66 11 55 16.7% 4.8% - - - 191 11
Assault Rifle 1 43 4 39 9.3% 8.1% 0.0% 75.0% 25.0% 140 0
Automatic Shotgun 1 40 7 33 17.5% 27.3% 57.1% 42.9% 0.0% 382 333
12mm Pistol 0 7 1 6 14.3% 14.3% 0.0% 100.0% 0.0% 25 50
Remote Charge 1 6 3 3 50.0% 7.4% - - - 541 385
Rail Driver 0 2 0 2 0.0% 0.0% - - - 0 100
None 0 0 0 0 - - - - - 43 14
Grenade 0 0 0 0 - - - - - 0 53
Enviro Guard9 weapons 5 303 27 276 8.9% 7.6% 16.7% 70.8% 12.5% 1,589 1,693
Automatic Shotgun 2 200 10 190 5.0% 4.5% 10.0% 80.0% 10.0% 318 522
Assault Rifle 0 58 5 53 8.6% 6.9% 0.0% 60.0% 40.0% 160 100
Flamethrower 0 45 11 34 24.4% 6.0% - - - 163 155
Submachine Gun 1 23 8 15 34.8% 43.5% 37.5% 62.5% 0.0% 300 436
12mm Pistol 0 10 1 9 10.0% 10.0% 0.0% 100.0% 0.0% 25 38
Rocket Launcher 1 6 1 5 16.7% 1.2% - - - 73 53
Grenade 1 3 2 1 66.7% 29.6% - - - 347 125
Remote Charge 0 3 0 3 0.0% 0.0% - - - 153 200
None 0 0 0 0 - - - - - 51 64
Elite8 weapons 4 194 19 175 9.8% 5.2% 0.0% 89.5% 10.5% 833 1,317
Automatic Shotgun 2 128 13 115 10.2% 9.3% 0.0% 92.3% 7.7% 417 53
Assault Rifle 1 28 3 25 10.7% 8.9% 0.0% 100.0% 0.0% 100 175
Flamethrower 0 24 8 16 33.3% 10.0% - - - 144 88
12mm Pistol 1 22 3 19 13.6% 9.1% 0.0% 66.7% 33.3% 50 25
Rocket Launcher 0 12 0 12 0.0% 0.0% - - - 0 181
Remote Charge 0 4 0 4 0.0% 0.0% - - - 0 0
None 0 0 0 0 - - - - - 122 51
Submachine Gun 0 0 0 0 - - - - - 0 745

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