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FactionFiles :: Stats :: Games :: Warlords Pro on FactionFiles.com [Pub]
Game
Warlords Pro ctfwlpro.rfl
Salvage on FactionFiles.com [Pub]
August 26, 2026, 5:35 · 1 hour ago · ran 2m 43s
Complete 5 v 5
Result 15 One point per capture. It never goes down
Duration 2m 43s Of a 6m 0s limit
Players 10 3 accounts, 1 anonymous, 6 bots
Demo Play in game · Download 601.9KB, uploaded 1 hour ago
Game info
Level Warlords Pro ctfwlpro.rfl
Started 1 hour ago August 26, 2026, 5:35
Ended Score limit Ran 2m 43s
Gametype Salvage Capture limit 5
Roster 9 players 10 summarized
Server build 1.4.0 What decides the flags below
Mod Stock Red Faction Weapon names resolve
Server Stats reporting Alpine only Legacy rejected Damage numbers
Clients allowed Fullbright meshes Lightmaps only Disable screen shake Disable muzzle flash light Footsteps Outlines, through walls Sprays
Configuration
Capture limit 5 What the game was racing
Time limit 6m 0s Ran 2m 43s
Overtime Off
Rules Weapons stay Click limiter Gaussian spread Location pings Delayed spawns Geomod physics
Salvage settings
Setting Value
flag_capture_respawn_delay_ms 5,000
flag_return_time_ms 15,000
flag_spawn_delay_ms 15,000

Everything here is what the game server reported at level load, so it describes how the game was set up rather than how it went. It was played with no mutators. A rule that is not listed was off.

Timeline
00:00
Showing
Standings at playhead
Key
Engagement range
Reading it

The kills are the geometry here. Where people died is where the corridors are, and where a picture of the level has been rendered it is drawn underneath in the same world coordinates the game server reported.

This is two axes of three, so a map built in layers stacks one floor on another. The height filter is the way back out of that.

Drag the plot to move it, or pinch it with two fingers. Zoom sets how close in it sits and Reset puts it back.

Feed
Show
The feed needs JavaScript, which this browser is not running.
Scoreboard
Teams
Red 5 players
1 5 Ended on the score limit. One point per capture. It never goes down
Won Blue 5 players
19 Kills 25
27 Deaths 21
3 Assists 3
3,712 Damage 3,506
1 Flag caps 5
24s Flag held 1m 1s
2 Flag steals 4
5 Flag pickups 7
0 Flag returns 0
6 Flag drops 6
Red team 1
Salvage
#
1 OK 15 13 / 13 / 1 4 27.1% 21.7% 1,918 1,465 1 24s 2 5 0 6 0 2m 43s
2 Hendrix Bot 5 5 / 10 / 1 3 26.0% 19.2% 1,152 1,553 0 0 0 0 0 0 2m 43s
3 Enviro Guard Bot 1 1 / 4 / 1 1 6.9% 4.5% 642 718 0 0 0 0 0 0 2m 43s
4 Elite Bot Idle 0 0 / 0 / 0 0 - - 0 0 0 0 0 0 0 0 2m 43s
5 Willson Account Spectating 0 0 / 0 / 0 0 - - 0 0 0 0 0 0 0 0 2m 43s
Blue team 5
Salvage
#
1 |GD|R|Intharth Account 34 14 / 11 / 0 4 21.6% 17.0% 1,628 1,603 5 54s 2 7 0 4 0 2m 43s
2 Eos Bot 6 7 / 4 / 1 4 26.7% 14.8% 1,184 751 0 0 0 0 0 0 2m 43s
3 Scientist Bot 3 4 / 6 / 2 2 11.3% 5.7% 693 1,130 0 8s 2 0 0 2 0 2m 43s
4 Davis Bot Idle 0 0 / 0 / 0 0 - - 0 0 0 0 0 0 0 0 2m 43s
5 Vel Account Left mid game 0 0 / 0 / 0 0 - - 0 0 0 0 0 0 0 0 23s
Awards
Eos 3 First Blood Clean Sweep Last Laugh
Description
First Blood 1 The first enemy kill of the level
Clean Sweep 1 Killed every player on the other team in a single life
Last Laugh 1 Killed an enemy after already being dead yourself
|GD|R|Intharth 1 Twofer
Description
Twofer 1 Two kills from one sniper rifle or rail gun shot, or one shotgun volley
Weapons
|GD|R|Intharth9 weapons 14 194 42 152 21.6% 17.0% 17.1% 70.7% 12.2% 1,628 1,603
Automatic Shotgun 6 76 18 58 23.7% 24.7% 22.2% 61.1% 16.7% 658 100
Assault Rifle 4 61 14 47 23.0% 22.5% 21.4% 64.3% 14.3% 550 80
12mm Pistol 1 16 6 10 37.5% 37.5% 0.0% 100.0% 0.0% 150 113
Submachine Gun 0 16 0 16 0.0% 0.0% - - - 0 90
Precision Rifle 0 14 1 13 7.1% 7.1% 0.0% 100.0% 0.0% 60 210
Rocket Launcher 2 9 2 7 22.2% 4.4% 0.0% 100.0% 0.0% 110 209
Sniper Rifle 1 2 1 1 50.0% 33.3% 0.0% 100.0% 0.0% 100 290
Grenade 0 0 0 0 - - - - - 0 286
Remote Charge 0 0 0 0 - - - - - 0 226
OK9 weapons 13 96 26 70 27.1% 21.7% 11.1% 72.2% 16.7% 1,918 1,465
12mm Pistol 1 29 5 24 17.2% 14.1% 20.0% 60.0% 20.0% 103 188
Automatic Shotgun 1 28 4 24 14.3% 10.2% 0.0% 50.0% 50.0% 100 540
Sniper Rifle 4 15 4 11 26.7% 12.9% 25.0% 75.0% 0.0% 290 100
Precision Rifle 1 11 5 6 45.5% 40.9% 0.0% 100.0% 0.0% 270 60
Rocket Launcher 2 9 4 5 44.4% 10.4% - - - 395 185
Grenade 3 3 3 0 100.0% 74.7% - - - 561 0
Remote Charge 1 1 1 0 100.0% 57.1% - - - 200 0
Submachine Gun 0 0 0 0 - - - - - 0 90
Assault Rifle 0 0 0 0 - - - - - 0 303
Eos7 weapons 7 146 39 107 26.7% 14.8% 2.8% 94.4% 2.8% 1,184 751
Submachine Gun 3 75 15 60 20.0% 17.8% 0.0% 100.0% 0.0% 400 200
12mm Pistol 2 57 20 37 35.1% 34.2% 0.0% 95.0% 5.0% 488 252
Remote Charge 1 5 1 4 20.0% 1.4% - - - 94 69
Sniper Rifle 1 5 1 4 20.0% 6.7% 100.0% 0.0% 0.0% 50 0
Rocket Launcher 0 3 2 1 66.7% 9.6% - - - 153 130
Precision Rifle 0 1 0 1 0.0% 0.0% - - - 0 0
Assault Rifle 0 0 0 0 - - - - - 0 100
Hendrix7 weapons 5 146 38 108 26.0% 19.2% 0.0% 100.0% 0.0% 1,152 1,553
12mm Pistol 1 77 21 56 27.3% 26.1% 0.0% 100.0% 0.0% 502 499
Submachine Gun 1 44 10 34 22.7% 22.0% 0.0% 100.0% 0.0% 290 300
Assault Rifle 2 18 6 12 33.3% 27.8% 0.0% 100.0% 0.0% 200 275
Sniper Rifle 1 6 1 5 16.7% 1.1% 0.0% 100.0% 0.0% 10 150
Remote Charge 0 1 0 1 0.0% 0.0% - - - 151 176
Automatic Shotgun 0 0 0 0 - - - - - 0 21
Rocket Launcher 0 0 0 0 - - - - - 0 132
Scientist8 weapons 4 142 16 126 11.3% 5.7% 15.4% 84.6% 0.0% 693 1,130
Submachine Gun 0 64 3 61 4.7% 4.7% 0.0% 100.0% 0.0% 90 180
12mm Pistol 2 35 8 27 22.9% 25.6% 12.5% 87.5% 0.0% 224 240
Assault Rifle 1 17 1 16 5.9% 4.0% 0.0% 100.0% 0.0% 28 100
Rocket Launcher 0 12 3 9 25.0% 2.8% - - - 141 100
Sniper Rifle 1 12 1 11 8.3% 5.6% 100.0% 0.0% 0.0% 100 10
Remote Charge 0 2 0 2 0.0% 0.0% - - - 110 110
Precision Rifle 0 0 0 0 - - - - - 0 90
Grenade 0 0 0 0 - - - - - 0 300
Enviro Guard8 weapons 1 173 12 161 6.9% 4.5% 11.1% 55.6% 33.3% 642 718
Submachine Gun 0 67 6 61 9.0% 9.0% 16.7% 50.0% 33.3% 180 100
Assault Rifle 0 67 2 65 3.0% 3.0% 0.0% 100.0% 0.0% 80 0
Precision Rifle 0 12 1 11 8.3% 4.2% 0.0% 0.0% 100.0% 30 0
12mm Pistol 0 9 0 9 0.0% 0.0% - - - 0 175
Automatic Shotgun 0 8 0 8 0.0% 0.0% - - - 0 98
Rocket Launcher 0 4 1 3 25.0% 5.2% - - - 199 243
Remote Charge 1 4 1 3 25.0% 1.8% - - - 26 0
Grenade 0 2 1 1 50.0% 5.0% - - - 127 102
DavisFired nothing all game 0 0 0 0 - - - - - 0 0
EliteFired nothing all game 0 0 0 0 - - - - - 0 0
WillsonFired nothing all game 0 0 0 0 - - - - - 0 0
VelFired nothing all game 0 0 0 0 - - - - - 0 0

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