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FactionFiles :: Stats :: Games :: Scavenger Grounds on FactionFiles.com [Pub]
Game
Scavenger Grounds ctfscav.rfl
Salvage on FactionFiles.com [Pub]
August 26, 2026, 3:25 · 3 hours ago · ran 2m 20s
Complete 4 v 4
Result 50 One point per capture. It never goes down
Duration 2m 20s Of a 6m 0s limit
Players 8 1 account, 1 anonymous, 6 bots
Demo Play in game · Download 544KB, uploaded 3 hours ago
Game info
Level Scavenger Grounds ctfscav.rfl
Started 3 hours ago August 26, 2026, 3:25
Ended Score limit Ran 2m 20s
Gametype Salvage Capture limit 5
Roster 8 players 8 summarized
Server build 1.4.0 What decides the flags below
Mod Stock Red Faction Weapon names resolve
Server Stats reporting Alpine only Legacy rejected Damage numbers
Clients allowed Fullbright meshes Lightmaps only Disable screen shake Disable muzzle flash light Footsteps Outlines, through walls Sprays
Configuration
Capture limit 5 What the game was racing
Time limit 6m 0s Ran 2m 20s
Overtime Off
Rules Weapons stay Click limiter Gaussian spread Location pings Delayed spawns Geomod physics
Salvage settings
Setting Value
flag_capture_respawn_delay_ms 5,000
flag_return_time_ms 15,000
flag_spawn_delay_ms 15,000

Everything here is what the game server reported at level load, so it describes how the game was set up rather than how it went. It was played with no mutators. A rule that is not listed was off.

Timeline
00:00
Showing
Standings at playhead
Key
Engagement range
Reading it

The kills are the geometry here. Where people died is where the corridors are, and where a picture of the level has been rendered it is drawn underneath in the same world coordinates the game server reported.

This is two axes of three, so a map built in layers stacks one floor on another. The height filter is the way back out of that.

Drag the plot to move it, or pinch it with two fingers. Zoom sets how close in it sits and Reset puts it back.

Feed
Show
The feed needs JavaScript, which this browser is not running.
Scoreboard
Teams
Red Won 4 players
5 0 Ended on the score limit. One point per capture. It never goes down
Blue 4 players
29 Kills 7
8 Deaths 31
6 Assists 0
4,680 Damage 2,963
5 Flag caps 0
1m 23s Flag held -
4 Flag steals 1
2 Flag pickups 0
0 Flag returns 0
1 Flag drops 1
Red team 5
Salvage
#
1 Enviro Guard Bot 16 9 / 2 / 0 8 13.9% 11.8% 1,560 750 2 39s 1 1 0 0 0 2m 19s
2 Eos Bot 13 9 / 2 / 4 5 15.8% 15.4% 1,570 580 1 13s 1 0 0 0 0 2m 19s
3 ED ASSMASTER 10 6 / 1 / 1 5 18.4% 16.6% 830 480 1 10s 1 0 0 0 0 2m 19s
4 Goober Account 9 5 / 3 / 1 5 13.4% 12.3% 720 839 1 21s 1 1 0 1 0 2m 19s
Blue team 0
Salvage
#
1 Elite Bot 3 4 / 12 / 0 3 12.4% 13.7% 1,195 2,135 0 - 1 0 0 1 0 2m 19s
2 Scientist Bot 2 2 / 10 / 0 1 11.4% 5.8% 310 1,550 0 0 0 0 0 0 2m 19s
3 Hendrix Bot 0 1 / 9 / 0 1 14.0% 13.7% 1,458 1,309 0 0 0 0 0 0 2m 19s
4 Davis Bot Idle 0 0 / 0 / 0 0 - - 0 0 0 0 0 0 0 0 2m 19s
Awards
Enviro Guard 3 Flag Runner Dominating Clean Sweep
Description
Flag Runner 1 Stole the flag and captured it without dying or dropping it
Dominating 1 Killed the same opponent five times without being killed back
Clean Sweep 1 Killed every player on the other team in a single life
Eos 3 Clean Sweep ×2 Flag Runner
Description
Clean Sweep 2 Killed every player on the other team in a single life
Flag Runner 1 Stole the flag and captured it without dying or dropping it
ED ASSMASTER 1 Flag Runner
Description
Flag Runner 1 Stole the flag and captured it without dying or dropping it
Goober 1 First Blood
Description
First Blood 1 The first enemy kill of the level
Weapons
Enviro Guard7 weapons 9 317 44 273 13.9% 11.8% 13.6% 75.0% 11.4% 1,560 750
Assault Rifle 5 163 24 139 14.7% 13.4% 12.5% 70.8% 16.7% 873 0
Submachine Gun 3 107 13 94 12.1% 12.5% 15.4% 84.6% 0.0% 400 600
12mm Pistol 1 23 5 18 21.7% 23.5% 20.0% 80.0% 0.0% 135 50
Automatic Shotgun 0 16 2 14 12.5% 9.4% 0.0% 50.0% 50.0% 53 0
Precision Rifle 0 4 0 4 0.0% 0.0% - - - 0 0
Remote Charge 0 3 0 3 0.0% 0.0% - - - 0 0
Grenade 0 1 0 1 0.0% 0.0% - - - 100 100
Eos5 weapons 9 316 50 266 15.8% 15.4% 16.0% 74.0% 10.0% 1,570 580
Submachine Gun 8 260 40 220 15.4% 15.4% 20.0% 67.5% 12.5% 1,205 230
Assault Rifle 1 39 9 30 23.1% 21.8% 0.0% 100.0% 0.0% 340 300
12mm Pistol 0 10 1 9 10.0% 10.0% 0.0% 100.0% 0.0% 25 50
Precision Rifle 0 6 0 6 0.0% 0.0% - - - 0 0
Grenade 0 1 0 1 0.0% 0.0% - - - 0 0
ED ASSMASTER4 weapons 6 125 23 102 18.4% 16.6% 13.0% 60.9% 26.1% 830 480
Assault Rifle 5 82 14 68 17.1% 16.5% 21.4% 64.3% 14.3% 540 55
Submachine Gun 0 27 4 23 14.8% 9.3% 0.0% 25.0% 75.0% 75 375
Precision Rifle 1 15 5 10 33.3% 23.9% 0.0% 80.0% 20.0% 215 0
12mm Pistol 0 1 0 1 0.0% 0.0% - - - 0 50
Goober6 weapons 5 149 20 129 13.4% 12.3% 15.0% 65.0% 20.0% 720 839
Assault Rifle 5 84 18 66 21.4% 20.4% 16.7% 72.2% 11.1% 685 100
Automatic Shotgun 0 64 2 62 3.1% 1.6% 0.0% 0.0% 100.0% 35 0
Rocket Launcher 0 1 0 1 0.0% 0.0% - - - 0 0
Submachine Gun 0 0 0 0 - - - - - 0 200
Grenade 0 0 0 0 - - - - - 0 489
12mm Pistol 0 0 0 0 - - - - - 0 50
Elite8 weapons 4 226 28 198 12.4% 13.7% 14.3% 53.6% 32.1% 1,195 2,135
Submachine Gun 1 147 14 133 9.5% 10.2% 28.6% 28.6% 42.9% 450 755
Assault Rifle 2 44 12 32 27.3% 22.7% 0.0% 83.3% 16.7% 400 1,110
12mm Pistol 0 22 1 21 4.5% 4.5% 0.0% 100.0% 0.0% 25 0
Precision Rifle 0 7 0 7 0.0% 0.0% - - - 0 215
Grenade 1 3 1 2 33.3% 40.0% 0.0% 0.0% 100.0% 300 0
Rocket Launcher 0 2 0 2 0.0% 0.0% - - - 20 20
Sniper Rifle 0 1 0 1 0.0% 0.0% - - - 0 0
Automatic Shotgun 0 0 0 0 - - - - - 0 35
Scientist7 weapons 2 105 12 93 11.4% 5.8% 8.3% 83.3% 8.3% 310 1,550
Submachine Gun 1 38 9 29 23.7% 20.2% 0.0% 88.9% 11.1% 230 375
12mm Pistol 0 29 1 28 3.4% 3.4% 0.0% 100.0% 0.0% 25 75
Assault Rifle 1 24 2 22 8.3% 5.7% 50.0% 50.0% 0.0% 55 1,048
Precision Rifle 0 6 0 6 0.0% 0.0% - - - 0 0
Rocket Launcher 0 5 0 5 0.0% 0.0% - - - 0 0
Grenade 0 3 0 3 0.0% 0.0% - - - 0 0
Automatic Shotgun 0 0 0 0 - - - - - 0 53
Hendrix6 weapons 1 178 25 153 14.0% 13.7% 29.2% 66.7% 4.2% 1,458 1,309
Submachine Gun 1 133 19 114 14.3% 18.2% 31.6% 63.2% 5.3% 725 550
12mm Pistol 0 28 5 23 17.9% 21.4% 20.0% 80.0% 0.0% 150 85
Precision Rifle 0 7 0 7 0.0% 0.0% - - - 0 0
Rocket Launcher 0 6 0 6 0.0% 0.0% - - - 239 239
Grenade 0 4 1 3 25.0% 18.9% - - - 344 155
Assault Rifle 0 0 0 0 - - - - - 0 280
DavisFired nothing all game 0 0 0 0 - - - - - 0 0

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