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FactionFiles :: Stats :: Games :: Warlords Pro on FactionFiles.com [Pub]
Game
Warlords Pro ctfwlpro.rfl
Salvage on FactionFiles.com [Pub]
August 26, 2026, 10:15 · 1 hour ago · ran 5m 23s
Complete 4 v 3
Result 15 One point per capture. It never goes down
Duration 5m 23s Of a 6m 0s limit
Players 7 1 anonymous, 6 bots
Demo Play in game · Download 1.1MB, uploaded 1 hour ago
Game info
Level Warlords Pro ctfwlpro.rfl
Started 1 hour ago August 26, 2026, 10:15
Ended Score limit Ran 5m 23s
Gametype Salvage Capture limit 5
Roster 7 players 7 summarized
Server build 1.4.0 What decides the flags below
Mod Stock Red Faction Weapon names resolve
Server Stats reporting Alpine only Legacy rejected Damage numbers
Clients allowed Fullbright meshes Lightmaps only Disable screen shake Disable muzzle flash light Footsteps Outlines, through walls Sprays
Configuration
Capture limit 5 What the game was racing
Time limit 6m 0s Ran 5m 23s
Overtime Off
Rules Weapons stay Click limiter Gaussian spread Location pings Delayed spawns Geomod physics
Salvage settings
Setting Value
flag_capture_respawn_delay_ms 5,000
flag_return_time_ms 15,000
flag_spawn_delay_ms 15,000

Everything here is what the game server reported at level load, so it describes how the game was set up rather than how it went. It was played with no mutators. A rule that is not listed was off.

Timeline
00:00
Showing
Standings at playhead
Key
Engagement range
Reading it

The kills are the geometry here. Where people died is where the corridors are, and where a picture of the level has been rendered it is drawn underneath in the same world coordinates the game server reported.

This is two axes of three, so a map built in layers stacks one floor on another. The height filter is the way back out of that.

Drag the plot to move it, or pinch it with two fingers. Zoom sets how close in it sits and Reset puts it back.

Feed
Show
The feed needs JavaScript, which this browser is not running.
Scoreboard
Teams
Red 4 players
1 5 Ended on the score limit. One point per capture. It never goes down
Won Blue 3 players
22 Kills 18
21 Deaths 22
1 Assists 4
5,540 Damage 4,227
1 Flag caps 5
1m 55s Flag held 1m 19s
2 Flag steals 5
4 Flag pickups 2
0 Flag returns 0
5 Flag drops 2
Red team 1
Salvage
#
1 Elite Bot 18 15 / 5 / 1 6 20.2% 18.5% 3,671 1,658 1 1m 21s 1 2 0 2 0 5m 23s
2 Enviro Guard Bot 4 5 / 11 / 0 2 15.1% 12.5% 1,143 2,040 0 35s 1 2 0 3 0 5m 23s
3 Standard 1 1 / 0 / 0 1 30.0% 30.7% 277 0 0 0 0 0 0 0 1m 10s
4 Eos Bot Idle 0 1 / 5 / 0 1 1.9% 0.9% 450 900 0 0 0 0 0 0 5m 23s
Blue team 5
Salvage
#
1 Hendrix Bot 18 6 / 9 / 1 4 10.2% 9.7% 1,061 1,650 3 48s 4 1 0 2 0 5m 23s
2 Davis Bot 11 7 / 7 / 0 4 12.7% 11.5% 1,814 1,800 1 19s 0 1 0 0 0 5m 23s
3 Scientist Bot 9 5 / 6 / 3 2 10.9% 8.0% 1,352 1,719 1 11s 1 0 0 0 0 5m 23s
Awards
Elite 4 Clean Sweep ×2 Dominating First Blood
Description
Clean Sweep 2 Killed every player on the other team in a single life
Dominating 1 Killed the same opponent five times without being killed back
First Blood 1 The first enemy kill of the level
Hendrix 4 Flag Runner ×3 Revenge
Description
Flag Runner 3 Stole the flag and captured it without dying or dropping it
Revenge 1 Killed the player who was dominating you, ending it
Davis 2 Capture Denied Clean Sweep
Description
Capture Denied 1 Killed a flag carrier a step away from capturing
Clean Sweep 1 Killed every player on the other team in a single life
Scientist 1 Flag Runner
Description
Flag Runner 1 Stole the flag and captured it without dying or dropping it
Enviro Guard 1 Last Laugh
Description
Last Laugh 1 Killed an enemy after already being dead yourself
Weapons
Elite10 weapons 15 435 88 347 20.2% 18.5% 11.9% 84.5% 3.6% 3,671 1,658
Submachine Gun 8 283 60 223 21.2% 22.3% 11.7% 86.7% 1.7% 1,891 495
Assault Rifle 3 89 14 75 15.7% 13.7% 7.1% 78.6% 14.3% 487 475
Automatic Shotgun 0 24 5 19 20.8% 25.0% 20.0% 80.0% 0.0% 210 0
12mm Pistol 0 13 1 12 7.7% 7.7% 0.0% 100.0% 0.0% 25 90
Rocket Launcher 1 9 3 6 33.3% 13.6% - - - 496 159
Heavy Machine Gun 1 8 3 5 37.5% 27.8% 0.0% 100.0% 0.0% 100 45
Precision Rifle 0 4 0 4 0.0% 0.0% - - - 0 0
Sniper Rifle 1 2 1 1 50.0% 33.3% 100.0% 0.0% 0.0% 100 365
Remote Charge 0 2 0 2 0.0% 0.0% - - - 29 29
Fusion Rocket Launcher 1 1 1 0 100.0% 22.3% - - - 334 0
Hendrix10 weapons 6 246 25 221 10.2% 9.7% 25.0% 70.8% 4.2% 1,061 1,650
Submachine Gun 4 169 20 149 11.8% 12.8% 30.0% 65.0% 5.0% 651 1,031
12mm Pistol 1 32 2 30 6.3% 5.0% 0.0% 100.0% 0.0% 40 78
Heavy Machine Gun 0 15 1 14 6.7% 6.7% 0.0% 100.0% 0.0% 45 377
Sniper Rifle 1 10 1 9 10.0% 9.3% 0.0% 100.0% 0.0% 140 0
Precision Rifle 0 9 0 9 0.0% 0.0% - - - 0 0
Automatic Shotgun 0 8 0 8 0.0% 0.0% - - - 0 0
Grenade 0 2 0 2 0.0% 0.0% - - - 0 0
Remote Charge 0 1 1 0 100.0% 18.9% - - - 185 119
Fusion Rocket Launcher 0 0 0 0 - - - - - 0 6
Assault Rifle 0 0 0 0 - - - - - 0 40
Davis9 weapons 7 385 49 336 12.7% 11.5% 2.0% 89.8% 8.2% 1,814 1,800
Submachine Gun 2 187 22 165 11.8% 11.2% 0.0% 95.5% 4.5% 630 740
Assault Rifle 5 116 21 95 18.1% 16.3% 4.8% 90.5% 4.8% 755 224
Automatic Shotgun 0 48 1 47 2.1% 1.0% 0.0% 0.0% 100.0% 18 310
12mm Pistol 0 13 2 11 15.4% 15.4% 0.0% 100.0% 0.0% 50 50
Precision Rifle 0 9 1 8 11.1% 11.1% 0.0% 100.0% 0.0% 60 0
Sniper Rifle 0 7 2 5 28.6% 21.4% 0.0% 50.0% 50.0% 225 100
Rocket Launcher 0 3 0 3 0.0% 0.0% - - - 76 76
Grenade 0 2 0 2 0.0% 0.0% - - - 0 0
Fusion Rocket Launcher 0 0 0 0 - - - - - 0 300
Scientist10 weapons 5 313 34 279 10.9% 8.0% 0.0% 87.9% 12.1% 1,352 1,719
Submachine Gun 2 183 21 162 11.5% 9.7% 0.0% 81.0% 19.0% 534 685
Assault Rifle 1 61 6 55 9.8% 8.3% 0.0% 100.0% 0.0% 203 263
12mm Pistol 1 24 5 19 20.8% 20.8% 0.0% 100.0% 0.0% 125 25
Sniper Rifle 0 16 0 16 0.0% 0.0% - - - 0 0
Precision Rifle 0 11 0 11 0.0% 0.0% - - - 0 0
Automatic Shotgun 0 8 0 8 0.0% 0.0% - - - 0 0
Rocket Launcher 1 6 2 4 33.3% 18.2% 0.0% 100.0% 0.0% 337 374
Grenade 0 4 0 4 0.0% 0.0% - - - 154 254
Fusion Rocket Launcher 0 0 0 0 - - - - - 0 28
Heavy Machine Gun 0 0 0 0 - - - - - 0 90
Enviro Guard9 weapons 5 212 32 180 15.1% 12.5% 0.0% 83.9% 16.1% 1,143 2,040
Submachine Gun 3 101 22 79 21.8% 18.6% 0.0% 81.8% 18.2% 565 1,086
12mm Pistol 0 47 4 43 8.5% 7.4% 0.0% 75.0% 25.0% 88 125
Automatic Shotgun 1 32 3 29 9.4% 8.9% 0.0% 100.0% 0.0% 100 18
Heavy Machine Gun 0 25 2 23 8.0% 8.0% 0.0% 100.0% 0.0% 90 0
Precision Rifle 0 4 0 4 0.0% 0.0% - - - 0 60
Remote Charge 0 1 0 1 0.0% 0.0% - - - 200 200
Grenade 1 1 1 0 100.0% 40.0% - - - 100 0
Rocket Launcher 0 1 0 1 0.0% 0.0% - - - 0 169
Assault Rifle 0 0 0 0 - - - - - 0 383
Standard1 weapon 1 20 6 14 30.0% 30.7% 16.7% 66.7% 16.7% 277 0
Heavy Machine Gun 1 20 6 14 30.0% 30.7% 16.7% 66.7% 16.7% 277 0
Eos10 weapons 1 162 3 159 1.9% 0.9% 0.0% 100.0% 0.0% 450 900
Submachine Gun 0 53 0 53 0.0% 0.0% - - - 0 234
Assault Rifle 0 43 1 42 2.3% 2.3% 0.0% 100.0% 0.0% 40 100
Automatic Shotgun 0 32 0 32 0.0% 0.0% - - - 0 0
12mm Pistol 1 12 2 10 16.7% 13.3% 0.0% 100.0% 0.0% 40 0
Precision Rifle 0 10 0 10 0.0% 0.0% - - - 0 0
Sniper Rifle 0 5 0 5 0.0% 0.0% - - - 0 0
Remote Charge 0 3 0 3 0.0% 0.0% - - - 170 236
Grenade 0 2 0 2 0.0% 0.0% - - - 4 4
Fusion Rocket Launcher 0 1 0 1 0.0% 0.0% - - - 196 196
Rocket Launcher 0 1 0 1 0.0% 0.0% - - - 0 130

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