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FactionFiles :: Stats :: Games :: Chastity Belt (Beta 22) on FactionFiles.com [Pub]
Game
Chastity Belt (Beta 22) dmchastitybeltb22.rfl
Bagman on FactionFiles.com [Pub]
August 26, 2026, 7:38 · 3 hours ago · ran 5m 11s
Complete
Result Enviro Guard Led on 150 score
Duration 5m 11s Of a 6m 0s limit
Players 6 6 bots
Game info
Level Chastity Belt (Beta 22) dmchastitybeltb22.rfl
Started 3 hours ago August 26, 2026, 7:38
Ended Score limit Ran 5m 11s
Gametype Bagman Score limit 150
Roster 6 players 6 summarized
Server build 1.4.0 What decides the flags below
Mod Stock Red Faction Weapon names resolve
Server Stats reporting Alpine only Legacy rejected Damage numbers
Clients allowed Fullbright meshes Lightmaps only Disable screen shake Disable muzzle flash light Footsteps Outlines, through walls Sprays
Configuration
Score limit 150 What the game was racing
Time limit 6m 0s Ran 5m 11s
Overtime Off
Rules Weapons stay Click limiter Gaussian spread Delayed spawns Geomod physics
Mutators 4 active
Mutator Settings
gibbing
flamingenemies
superrail
crits
Bagman settings
Setting Value
bag_return_time_ms 7,500
bag_spawn_delay_ms 7,500
score_tick_ms 1,000

Everything here is what the game server reported at level load, so it describes how the game was set up rather than how it went. Mutator and setting names are the game's own. A rule that is not listed was off.

Timeline
00:00
Showing
Standings at playhead
Key
Engagement range
Reading it

The kills are the geometry here. Where people died is where the corridors are, and where a picture of the level has been rendered it is drawn underneath in the same world coordinates the game server reported.

This is two axes of three, so a map built in layers stacks one floor on another. The height filter is the way back out of that.

Drag the plot to move it, or pinch it with two fingers. Zoom sets how close in it sits and Reset puts it back.

Feed
Show
The feed needs JavaScript, which this browser is not running.
Scoreboard
Players
Bagman
#
1 Enviro Guard Bot 150 27 / 10 / 3 15 16.9% 18.0% 4,956 3,121 2 1 2m 31s 1m 44s 5m 10s
2 Hendrix Bot 98 20 / 12 / 1 13 20.9% 19.5% 3,216 2,878 3 3 1m 39s 59s 5m 10s
3 Eos Bot 38 14 / 13 / 2 7 13.9% 11.9% 2,994 2,284 1 1 38s 38s 5m 10s
4 Elite Bot 0 10 / 18 / 1 2 10.3% 7.5% 1,758 2,864 0 0 5m 10s
5 Davis Bot 0 6 / 21 / 0 3 13.0% 10.4% 1,579 2,633 0 0 5m 10s
6 Scientist Bot 0 3 / 17 / 1 1 14.0% 10.3% 1,478 2,201 0 0 5m 10s
Awards
Enviro Guard 6 Dominating ×2 Excellent Unstoppable Bag Check Hazard Pay
Description
Dominating 2 Killed the same opponent five times without being killed back
Excellent 1 Three kills within three seconds
Unstoppable 1 Ten kills without dying, and every further ten of the same life
Bag Check 1 Killed the bagman within a second of them picking the bag up
Hazard Pay 1 Held the bag for a full minute without losing it
Hendrix 3 Excellent Unstoppable Dominating
Description
Excellent 1 Three kills within three seconds
Unstoppable 1 Ten kills without dying, and every further ten of the same life
Dominating 1 Killed the same opponent five times without being killed back
Eos 1 First Blood
Description
First Blood 1 The first enemy kill of the level
Weapons
Enviro Guard6 weapons 27 718 121 597 16.9% 18.0% 8.6% 74.1% 17.2% 4,956 3,121
Submachine Gun 13 360 69 291 19.2% 20.0% 11.6% 72.5% 15.9% 2,162 883
Assault Rifle 5 191 23 168 12.0% 11.0% 8.7% 69.6% 21.7% 840 460
Automatic Shotgun 1 88 10 78 11.4% 7.9% 0.0% 90.0% 10.0% 244 205
12mm Pistol 2 71 14 57 19.7% 20.5% 0.0% 78.6% 21.4% 364 359
Rocket Launcher 6 8 5 3 62.5% 43.9% - - - 1,345 907
Grenade 0 0 0 0 - - - - - 0 307
Hendrix6 weapons 20 445 93 352 20.9% 19.5% 11.0% 74.7% 14.3% 3,216 2,878
Submachine Gun 6 157 34 123 21.7% 24.8% 17.6% 73.5% 8.8% 1,170 985
Assault Rifle 9 125 30 95 24.0% 21.9% 10.0% 63.3% 26.7% 1,093 550
12mm Pistol 2 99 21 78 21.2% 17.2% 0.0% 90.5% 9.5% 426 460
Automatic Shotgun 2 56 6 50 10.7% 10.2% 16.7% 83.3% 0.0% 200 258
Rocket Launcher 0 7 1 6 14.3% 0.3% - - - 47 471
Grenade 1 1 1 0 100.0% 112.0% - - - 280 153
Eos7 weapons 14 452 63 389 13.9% 11.9% 10.0% 63.3% 26.7% 2,994 2,338
Assault Rifle 3 184 26 158 14.1% 11.1% 11.5% 38.5% 50.0% 820 585
Submachine Gun 5 100 11 89 11.0% 11.7% 0.0% 100.0% 0.0% 351 293
Automatic Shotgun 2 80 13 67 16.3% 12.1% 7.7% 84.6% 7.7% 339 25
12mm Pistol 1 71 8 63 11.3% 11.2% 25.0% 62.5% 12.5% 198 266
Rocket Launcher 3 17 5 12 29.4% 13.2% 0.0% 50.0% 50.0% 1,285 1,026
Grenade 0 0 0 0 - - - - - 0 66
Remote Charge 0 0 0 0 - - - - - 0 78
Elite6 weapons 10 592 61 531 10.3% 7.5% 12.7% 70.9% 16.4% 1,850 2,902
Automatic Shotgun 2 176 11 165 6.3% 5.0% 0.0% 100.0% 0.0% 309 66
Submachine Gun 3 174 21 153 12.1% 7.7% 4.8% 66.7% 28.6% 401 1,091
Assault Rifle 3 156 15 141 9.6% 7.2% 13.3% 73.3% 13.3% 450 798
12mm Pistol 1 76 8 68 10.5% 10.1% 50.0% 37.5% 12.5% 193 276
Rocket Launcher 1 9 6 3 66.7% 13.0% - - - 498 671
Remote Charge 0 1 0 1 0.0% 0.0% - - - 0 0
Davis7 weapons 6 376 49 327 13.0% 10.4% 2.2% 80.4% 17.4% 1,579 2,633
Submachine Gun 4 120 23 97 19.2% 15.0% 4.3% 69.6% 26.1% 538 646
12mm Pistol 1 110 14 96 12.7% 9.0% 0.0% 92.9% 7.1% 248 293
Automatic Shotgun 0 88 8 80 9.1% 8.4% 0.0% 87.5% 12.5% 258 597
Assault Rifle 0 48 1 47 2.1% 1.6% 0.0% 100.0% 0.0% 30 579
Rocket Launcher 1 8 3 5 37.5% 18.2% - - - 504 517
Remote Charge 0 1 0 1 0.0% 0.0% - - - 0 0
Grenade 0 1 0 1 0.0% 0.0% - - - 0 0
Scientist7 weapons 3 286 40 246 14.0% 10.3% 7.9% 55.3% 36.8% 1,478 2,201
Submachine Gun 1 85 16 69 18.8% 13.4% 6.3% 62.5% 31.3% 343 1,067
12mm Pistol 0 84 13 71 15.5% 14.7% 15.4% 69.2% 15.4% 309 84
Automatic Shotgun 0 80 0 80 0.0% 0.0% - - - 0 200
Assault Rifle 0 27 7 20 25.9% 11.1% 0.0% 14.3% 85.7% 120 381
Rocket Launcher 1 4 1 3 25.0% 7.6% 0.0% 100.0% 0.0% 283 368
Grenade 1 3 2 1 66.7% 32.7% 0.0% 0.0% 100.0% 345 100
Remote Charge 0 3 1 2 33.3% 7.4% - - - 78 0

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