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FactionFiles :: Stats :: Games :: Installation XJ15 on FactionFiles.com [Pub]
Game
Installation XJ15 dm02.rfl
Pit on FactionFiles.com [Pub]
August 26, 2026, 4:46 · 1 hour ago · ran 8m 56s
Complete
Result Goober Led on 10 score
Duration 8m 56s Of a 6m 0s limit
Players 10 3 accounts, 1 anonymous, 6 bots
Demo Play in game · Download 653.4KB, uploaded 1 hour ago
Game info
Level Installation XJ15 dm02.rfl
Started 1 hour ago August 26, 2026, 4:46
Ended Level logic Ran 8m 56s
Gametype Pit Score limit 10
Roster 9 players 10 summarized
Server build 1.4.0 What decides the flags below
Mod Stock Red Faction Weapon names resolve
Server Stats reporting Alpine only Legacy rejected Damage numbers
Clients allowed Fullbright meshes Lightmaps only Disable screen shake Disable muzzle flash light Footsteps Outlines, through walls Sprays
Configuration
Score limit 10 What the game was racing
Time limit 6m 0s Ran 8m 56s
Overtime Off
Rules Weapons stay Click limiter Gaussian spread Geomod physics
Pit settings
Setting Value
intermission_time_s 3
max_rounds 5
post_round_time_s 3
round_time_s 90

Everything here is what the game server reported at level load, so it describes how the game was set up rather than how it went. It was played with no mutators. A rule that is not listed was off.

Timeline
00:00
Showing
Standings at playhead
Key
Engagement range
Reading it

The kills are the geometry here. Where people died is where the corridors are, and where a picture of the level has been rendered it is drawn underneath in the same world coordinates the game server reported.

This is two axes of three, so a map built in layers stacks one floor on another. The height filter is the way back out of that.

Drag the plot to move it, or pinch it with two fingers. Zoom sets how close in it sits and Reset puts it back.

Feed
Show
The feed needs JavaScript, which this browser is not running.
Scoreboard
Players
#
1 Goober Account 10 10 / 2 / 1 6 20.4% 22.2% 6,109 3,045 8m 56s
2 |GD|R|Intharth Account Spectating 7 5 / 3 / 1 4 23.6% 20.3% 4,040 3,020 8m 56s
3 Hendrix Bot 3 2 / 3 / 1 2 30.1% 22.4% 2,965 2,842 8m 56s
4 Vel Account Spectating 2 3 / 3 / 0 2 19.9% 22.1% 2,720 2,460 8m 56s
5 Scientist Bot 1 0 / 3 / 1 0 20.9% 17.5% 996 2,102 8m 56s
6 Enviro Guard Bot 0 0 / 3 / 0 0 14.5% 7.5% 460 1,800 8m 56s
7 Eos Bot 0 0 / 3 / 0 0 25.4% 17.3% 1,220 1,800 8m 56s
8 Davis Bot 0 0 / 0 / 0 0 - - 0 0 8m 56s
9 Elite Bot 0 0 / 3 / 0 0 26.3% 30.0% 960 1,800 8m 56s
10 DefaultLeft mid game 0 0 / 1 / 0 0 - - 0 600 2m 56s
Rounds
Round Started Length Outcome Won by
1 3s 22s Decided Goober
2 31s 22s Decided Goober
3 58s 8s Decided Goober
4 1m 12s 20s Decided Goober
5 1m 38s 8s Decided Goober
6 1m 52s 19s Decided Goober
7 2m 16s 17s Draw
8 2m 39s 17s Decided |GD|R|Intharth
9 3m 2s 20s Decided |GD|R|Intharth
10 3m 28s 12s Decided |GD|R|Intharth
11 3m 46s 15s Decided |GD|R|Intharth
12 4m 7s 6s Decided |GD|R|Intharth
13 4m 19s 9s Decided |GD|R|Intharth
14 4m 34s 20s Decided Goober
15 5m 1s 34s Decided Vel
16 5m 41s 26s Decided Vel
17 6m 13s 5s Decided Hendrix
18 6m 24s 7s Decided Hendrix
19 6m 38s 16s Decided Hendrix
20 6m 59s 15s Decided Scientist
21 7m 20s 6s Decided |GD|R|Intharth
22 7m 32s 21s Decided Goober
23 7m 59s 12s Decided Goober
24 8m 17s 36s Decided Goober

A round is the small unit inside this game: a Pit duel or a Wipeout round. Only the gametypes that play in rounds report any. A team gametype names the winning team and an individual one names the winning player, never both. A round that ends because the level changed under it is canceled rather than lost, and one with an unknown outcome is one whose end never arrived.

Awards
Goober 1 First Blood
Description
First Blood 1 The first enemy kill of the level
Vel 1 Censored
Description
Censored 1 Killed an enemy within a second of them placing a spray
Weapons
Goober5 weapons 10 544 111 433 20.4% 22.2% 14.5% 74.5% 10.9% 6,109 3,045
Assault Rifle 5 515 100 415 19.4% 20.5% 13.0% 75.0% 12.0% 4,229 2,220
Automatic Shotgun 1 20 7 13 35.0% 37.1% 28.6% 71.4% 0.0% 260 0
Rail Driver 3 4 3 1 75.0% 43.4% 33.3% 66.7% 0.0% 1,020 0
Rocket Launcher 0 3 0 3 0.0% 0.0% - - - 0 225
Fusion Rocket Launcher 1 2 1 1 50.0% 20.0% - - - 600 600
|GD|R|Intharth5 weapons 5 314 74 240 23.6% 20.3% 12.7% 73.2% 14.1% 4,040 3,020
Assault Rifle 3 279 66 213 23.7% 25.4% 13.6% 77.3% 9.1% 2,840 2,600
Automatic Shotgun 0 24 4 20 16.7% 10.4% 0.0% 25.0% 75.0% 88 0
Rocket Launcher 1 4 3 1 75.0% 46.6% 0.0% 0.0% 100.0% 513 0
Rail Driver 0 4 0 4 0.0% 0.0% - - - 0 420
Fusion Rocket Launcher 1 3 1 2 33.3% 13.3% - - - 600 0
Hendrix3 weapons 2 73 22 51 30.1% 22.4% 5.3% 68.4% 26.3% 2,965 2,842
Assault Rifle 0 67 19 48 28.4% 26.1% 5.3% 68.4% 26.3% 700 1,480
Fusion Rocket Launcher 2 4 3 1 75.0% 25.0% - - - 2,265 1,362
Rail Driver 0 2 0 2 0.0% 0.0% - - - 0 0
Vel4 weapons 3 196 39 157 19.9% 22.1% 7.9% 92.1% 0.0% 2,720 2,460
Assault Rifle 2 193 38 155 19.7% 21.2% 7.9% 92.1% 0.0% 1,640 1,380
Fusion Rocket Launcher 1 1 1 0 100.0% 40.0% - - - 1,080 1,080
Remote Charge 0 1 0 1 0.0% 0.0% - - - 0 0
Rail Driver 0 1 0 1 0.0% 0.0% - - - 0 0
Scientist4 weapons 0 67 14 53 20.9% 17.5% 30.8% 69.2% 0.0% 996 2,102
Assault Rifle 0 59 13 46 22.0% 28.8% 30.8% 69.2% 0.0% 680 1,109
Rocket Launcher 0 6 1 5 16.7% 13.6% - - - 316 91
Rail Driver 0 2 0 2 0.0% 0.0% - - - 0 0
Fusion Rocket Launcher 0 0 0 0 - - - - - 0 902
Enviro Guard4 weapons 0 55 8 47 14.5% 7.5% 12.5% 87.5% 0.0% 460 1,800
Assault Rifle 0 48 8 40 16.7% 18.8% 12.5% 87.5% 0.0% 360 1,100
Rocket Launcher 0 4 0 4 0.0% 0.0% - - - 100 613
Rail Driver 0 3 0 3 0.0% 0.0% - - - 0 0
Automatic Shotgun 0 0 0 0 - - - - - 0 88
Eos4 weapons 0 126 32 94 25.4% 17.3% 6.3% 71.9% 21.9% 1,220 1,800
Assault Rifle 0 124 32 92 25.8% 24.6% 6.3% 71.9% 21.9% 1,220 1,540
Fusion Rocket Launcher 0 1 0 1 0.0% 0.0% - - - 0 0
Rail Driver 0 1 0 1 0.0% 0.0% - - - 0 0
Automatic Shotgun 0 0 0 0 - - - - - 0 260
DavisFired nothing all game 0 0 0 0 - - - - - 0 0
Elite2 weapons 0 80 21 59 26.3% 30.0% 14.3% 85.7% 0.0% 960 1,800
Assault Rifle 0 80 21 59 26.3% 30.0% 14.3% 85.7% 0.0% 960 1,200
Fusion Rocket Launcher 0 0 0 0 - - - - - 0 600
Default1 weapon 0 0 0 0 - - - - - 0 600
Rail Driver 0 0 0 0 - - - - - 0 600

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