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FactionFiles :: Stats :: Games :: S.R.O. on FactionFiles.com [Pub]
Game
S.R.O. dm16.rfl
Bagman on FactionFiles.com [Pub]
August 26, 2026, 2:13 · 5 hours ago · ran 4m 16s
Complete
Result Davis Led on 150 score
Duration 4m 16s Of a 6m 0s limit
Players 6 6 bots
Game info
Level S.R.O. dm16.rfl
Started 5 hours ago August 26, 2026, 2:13
Ended Score limit Ran 4m 16s
Gametype Bagman Score limit 150
Roster 6 players 6 summarized
Server build 1.4.0 What decides the flags below
Mod Stock Red Faction Weapon names resolve
Server Stats reporting Alpine only Legacy rejected Damage numbers
Clients allowed Fullbright meshes Lightmaps only Disable screen shake Disable muzzle flash light Footsteps Outlines, through walls Sprays
Configuration
Score limit 150 What the game was racing
Time limit 6m 0s Ran 4m 16s
Overtime Off
Rules Weapons stay Click limiter Gaussian spread Delayed spawns Geomod physics
Mutators 4 active
Mutator Settings
gibbing
flamingenemies
superrail
crits
Bagman settings
Setting Value
bag_return_time_ms 7,500
bag_spawn_delay_ms 7,500
score_tick_ms 1,000

Everything here is what the game server reported at level load, so it describes how the game was set up rather than how it went. Mutator and setting names are the game's own. A rule that is not listed was off.

Timeline
00:00
Showing
Standings at playhead
Key
Engagement range
Reading it

The kills are the geometry here. Where people died is where the corridors are, and where a picture of the level has been rendered it is drawn underneath in the same world coordinates the game server reported.

This is two axes of three, so a map built in layers stacks one floor on another. The height filter is the way back out of that.

Drag the plot to move it, or pinch it with two fingers. Zoom sets how close in it sits and Reset puts it back.

Feed
Show
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Scoreboard
Players
Bagman
#
1 Davis Bot 150 18 / 3 / 5 17 24.9% 25.6% 3,070 1,605 1 0 2m 29s 2m 29s 4m 16s
2 Elite Bot 53 8 / 7 / 5 7 22.9% 18.1% 1,944 2,023 1 1 54s 54s 4m 16s
3 Scientist Bot 32 4 / 11 / 4 1 20.1% 16.5% 1,059 1,667 1 1 33s 33s 4m 16s
4 Hendrix Bot 0 7 / 10 / 2 2 19.5% 16.3% 1,662 1,757 0 0 4m 16s
5 Eos Bot 0 6 / 6 / 1 2 21.5% 19.3% 1,296 1,706 0 0 4m 16s
6 Enviro Guard Bot 0 3 / 11 / 3 2 18.4% 19.0% 1,305 1,578 0 0 4m 16s
Awards
Davis 5 Dominating ×2 Excellent Unstoppable Hazard Pay
Description
Dominating 2 Killed the same opponent five times without being killed back
Excellent 1 Three kills within three seconds
Unstoppable 1 Ten kills without dying, and every further ten of the same life
Hazard Pay 1 Held the bag for a full minute without losing it
Hendrix 2 First Blood Last Laugh
Description
First Blood 1 The first enemy kill of the level
Last Laugh 1 Killed an enemy after already being dead yourself
Weapons
Davis6 weapons 18 257 64 193 24.9% 25.6% 1.6% 93.8% 4.7% 3,070 1,605
12mm Pistol 9 194 50 144 25.8% 27.8% 2.0% 92.0% 6.0% 1,349 944
Flamethrower 7 134 32 102 23.9% 14.4% - - - 1,158 108
Assault Rifle 1 42 8 34 19.0% 15.7% 0.0% 100.0% 0.0% 264 206
Heavy Machine Gun 1 21 6 15 28.6% 31.6% 0.0% 100.0% 0.0% 299 0
Rocket Launcher 0 0 0 0 - - - - - 0 103
Remote Charge 0 0 0 0 - - - - - 0 244
Elite6 weapons 8 179 41 138 22.9% 18.1% 2.8% 91.7% 5.6% 1,944 2,023
12mm Pistol 1 158 33 125 20.9% 18.4% 3.0% 90.9% 6.1% 726 1,288
Flamethrower 2 119 21 98 17.6% 5.8% - - - 412 324
Rocket Launcher 4 12 5 7 41.7% 17.8% - - - 706 180
Assault Rifle 1 8 3 5 37.5% 31.3% 0.0% 100.0% 0.0% 100 120
Grenade 0 1 0 1 0.0% 0.0% - - - 0 0
Remote Charge 0 0 0 0 - - - - - 0 112
Scientist5 weapons 4 214 43 171 20.1% 16.5% 2.4% 92.9% 4.8% 1,059 1,668
12mm Pistol 4 211 42 169 19.9% 17.8% 2.4% 92.9% 4.8% 937 1,182
Remote Charge 0 3 1 2 33.3% 10.0% - - - 122 16
Flamethrower 0 0 0 0 - - - - - 0 113
Heavy Machine Gun 0 0 0 0 - - - - - 0 74
Rocket Launcher 0 0 0 0 - - - - - 0 283
Hendrix6 weapons 7 231 45 186 19.5% 16.3% 4.4% 84.4% 11.1% 1,662 1,757
12mm Pistol 2 172 32 140 18.6% 15.8% 6.3% 84.4% 9.4% 679 666
Assault Rifle 3 50 12 38 24.0% 15.9% 0.0% 83.3% 16.7% 318 195
Flamethrower 0 8 0 8 0.0% 0.0% - - - 0 340
Grenade 0 5 0 5 0.0% 0.0% - - - 33 33
Rocket Launcher 2 3 1 2 33.3% 51.1% 0.0% 100.0% 0.0% 632 524
Remote Charge 0 1 0 1 0.0% 0.0% - - - 0 0
Eos7 weapons 6 237 51 186 21.5% 19.3% 9.8% 86.3% 3.9% 1,296 1,706
12mm Pistol 5 186 49 137 26.3% 25.7% 10.2% 85.7% 4.1% 1,196 1,034
Automatic Shotgun 0 40 0 40 0.0% 0.0% - - - 0 0
Flamethrower 0 25 0 25 0.0% 0.0% - - - 0 273
Assault Rifle 1 10 2 8 20.0% 25.0% 0.0% 100.0% 0.0% 100 81
Grenade 0 1 0 1 0.0% 0.0% - - - 0 0
Heavy Machine Gun 0 0 0 0 - - - - - 0 225
Rocket Launcher 0 0 0 0 - - - - - 0 94
Enviro Guard5 weapons 3 239 44 195 18.4% 19.0% 11.6% 86.0% 2.3% 1,305 1,578
12mm Pistol 0 201 35 166 17.4% 17.1% 11.4% 85.7% 2.9% 859 634
Assault Rifle 2 37 8 29 21.6% 13.2% 12.5% 87.5% 0.0% 195 374
Remote Charge 1 1 1 0 100.0% 71.4% - - - 250 0
Flamethrower 0 0 0 0 - - - - - 0 415
Rocket Launcher 0 0 0 0 - - - - - 0 156

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