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FactionFiles :: Stats :: Games :: Hermis on FactionFiles.com [Pub]
Game
Hermis dm20.rfl
Bagman on FactionFiles.com [Pub]
August 26, 2026, 9:43 · 2 hours ago · ran 3m 2s
Complete
Result Elite Led on 150 score
Duration 3m 2s Of a 6m 0s limit
Players 6 6 bots
Game info
Level Hermis dm20.rfl
Started 2 hours ago August 26, 2026, 9:43
Ended Score limit Ran 3m 2s
Gametype Bagman Score limit 150
Roster 6 players 6 summarized
Server build 1.4.0 What decides the flags below
Mod Stock Red Faction Weapon names resolve
Server Stats reporting Alpine only Legacy rejected Damage numbers
Clients allowed Fullbright meshes Lightmaps only Disable screen shake Disable muzzle flash light Footsteps Outlines, through walls Sprays
Configuration
Score limit 150 What the game was racing
Time limit 6m 0s Ran 3m 2s
Overtime Off
Rules Weapons stay Click limiter Gaussian spread Delayed spawns Geomod physics
Mutators 4 active
Mutator Settings
gibbing
flamingenemies
superrail
crits
Bagman settings
Setting Value
bag_return_time_ms 7,500
bag_spawn_delay_ms 7,500
score_tick_ms 1,000

Everything here is what the game server reported at level load, so it describes how the game was set up rather than how it went. Mutator and setting names are the game's own. A rule that is not listed was off.

Timeline
00:00
Showing
Standings at playhead
Key
Engagement range
Reading it

The kills are the geometry here. Where people died is where the corridors are, and where a picture of the level has been rendered it is drawn underneath in the same world coordinates the game server reported.

This is two axes of three, so a map built in layers stacks one floor on another. The height filter is the way back out of that.

Drag the plot to move it, or pinch it with two fingers. Zoom sets how close in it sits and Reset puts it back.

Feed
Show
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Scoreboard
Players
Bagman
#
1 Elite Bot 150 28 / 1 / 0 19 22.2% 23.9% 3,331 956 2 1 2m 31s 1m 50s 3m 2s
2 Scientist Bot 13 3 / 4 / 1 2 16.0% 13.2% 578 821 1 1 14s 14s 3m 2s
3 Enviro Guard Bot 2 2 / 10 / 1 1 18.6% 19.9% 947 1,579 1 1 2s 2s 3m 2s
4 Hendrix Bot 0 4 / 7 / 2 2 15.6% 15.4% 1,245 1,216 0 0 3m 2s
5 Eos Bot 0 1 / 7 / 1 1 20.3% 16.3% 618 1,088 1 1 - - 3m 2s
6 Davis Bot 0 1 / 10 / 0 1 13.9% 9.3% 340 1,400 0 0 3m 2s
Awards
Elite 8 Excellent ×3 Dominating ×3 Unstoppable Hazard Pay
Description
Excellent 3 Three kills within three seconds
Dominating 3 Killed the same opponent five times without being killed back
Unstoppable 1 Ten kills without dying, and every further ten of the same life
Hazard Pay 1 Held the bag for a full minute without losing it
Scientist 1 First Blood
Description
First Blood 1 The first enemy kill of the level
Weapons
Elite2 weapons 28 482 107 375 22.2% 23.9% 15.0% 77.6% 7.5% 3,331 956
Submachine Gun 24 377 90 287 23.9% 25.9% 16.7% 74.4% 8.9% 2,931 550
12mm Pistol 4 105 17 88 16.2% 15.2% 5.9% 94.1% 0.0% 400 406
Scientist3 weapons 3 163 26 137 16.0% 13.2% 3.8% 88.5% 7.7% 578 821
12mm Pistol 2 103 21 82 20.4% 16.6% 4.8% 85.7% 9.5% 428 213
Submachine Gun 1 60 5 55 8.3% 8.3% 0.0% 100.0% 0.0% 150 508
Remote Charge 0 0 0 0 - - - - - 0 100
Enviro Guard3 weapons 2 183 34 149 18.6% 19.9% 14.7% 76.5% 8.8% 947 1,579
12mm Pistol 1 145 22 123 15.2% 15.1% 18.2% 77.3% 4.5% 547 531
Submachine Gun 1 38 12 26 31.6% 35.1% 8.3% 75.0% 16.7% 400 839
Remote Charge 0 0 0 0 - - - - - 0 209
Hendrix3 weapons 4 243 38 205 15.6% 15.4% 2.8% 94.4% 2.8% 1,245 1,216
Submachine Gun 2 127 21 106 16.5% 14.9% 0.0% 100.0% 0.0% 568 856
12mm Pistol 0 113 15 98 13.3% 11.0% 6.7% 86.7% 6.7% 309 300
Remote Charge 2 3 2 1 66.7% 29.4% - - - 368 59
Eos3 weapons 1 148 30 118 20.3% 16.3% 3.3% 83.3% 13.3% 618 1,088
12mm Pistol 0 129 22 107 17.1% 12.6% 4.5% 77.3% 18.2% 406 444
Submachine Gun 1 19 8 11 42.1% 37.1% 0.0% 100.0% 0.0% 211 619
Grenade 0 0 0 0 - - - - - 0 24
Davis3 weapons 1 137 19 118 13.9% 9.3% 0.0% 88.9% 11.1% 340 1,400
12mm Pistol 1 136 18 118 13.2% 9.3% 0.0% 88.9% 11.1% 316 513
Grenade 0 1 1 0 100.0% 9.8% - - - 24 0
Submachine Gun 0 0 0 0 - - - - - 0 888

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