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FactionFiles :: Stats :: Games :: Chastity Belt (Beta 22) on FactionFiles.com [Pub]
Game
Chastity Belt (Beta 22) dmchastitybeltb22.rfl
Bagman on FactionFiles.com [Pub]
August 26, 2026, 3:32 · 3 hours ago · ran 6m 0s
Complete
Result Goober Led on 134 score
Duration 6m 0s Of a 6m 0s limit
Players 11 3 accounts, 2 anonymous, 6 bots
Demo Play in game · Download 1.3MB, uploaded 2 hours ago
Game info
Level Chastity Belt (Beta 22) dmchastitybeltb22.rfl
Started 3 hours ago August 26, 2026, 3:32
Ended Time limit Ran 6m 0s
Gametype Bagman Score limit 150
Roster 11 players 11 summarized
Server build 1.4.0 What decides the flags below
Mod Stock Red Faction Weapon names resolve
Server Stats reporting Alpine only Legacy rejected Damage numbers
Clients allowed Fullbright meshes Lightmaps only Disable screen shake Disable muzzle flash light Footsteps Outlines, through walls Sprays
Configuration
Score limit 150 What the game was racing
Time limit 6m 0s Ran 6m 0s
Overtime Off
Rules Weapons stay Click limiter Gaussian spread Delayed spawns Geomod physics
Mutators 4 active
Mutator Settings
gibbing
flamingenemies
superrail
crits
Bagman settings
Setting Value
bag_return_time_ms 7,500
bag_spawn_delay_ms 7,500
score_tick_ms 1,000

Everything here is what the game server reported at level load, so it describes how the game was set up rather than how it went. Mutator and setting names are the game's own. A rule that is not listed was off.

Timeline
00:00
Showing
Standings at playhead
Key
Engagement range
Reading it

The kills are the geometry here. Where people died is where the corridors are, and where a picture of the level has been rendered it is drawn underneath in the same world coordinates the game server reported.

This is two axes of three, so a map built in layers stacks one floor on another. The height filter is the way back out of that.

Drag the plot to move it, or pinch it with two fingers. Zoom sets how close in it sits and Reset puts it back.

Feed
Show
The feed needs JavaScript, which this browser is not running.
Scoreboard
Players
Bagman
#
1 Goober Account 134 34 / 21 / 4 9 21.3% 16.9% 5,500 4,225 8 8 2m 18s 53s 5m 59s
2 ED ASSMASTER 61 43 / 12 / 3 10 20.7% 20.1% 6,391 4,088 8 8 1m 5s 27s 5m 59s
3 Elite Bot 34 19 / 24 / 0 4 18.8% 14.3% 3,248 3,353 6 5 37s 20s 5m 59s
4 Hendrix Bot 26 5 / 26 / 5 2 10.8% 8.2% 1,754 3,859 5 5 30s 22s 5m 59s
5 beepboop Account 4 4 / 3 / 2 3 17.5% 18.0% 1,113 828 1 1 5s 5s 1m 54s
6 Enviro Guard Bot Idle 2 5 / 14 / 1 2 11.2% 8.7% 1,570 2,463 1 1 2s 2s 5m 59s
7 Scientist Bot Idle 1 5 / 16 / 2 2 9.3% 6.4% 1,012 2,134 1 1 1s 1s 5m 59s
8 Vel Account 0 4 / 7 / 2 2 21.6% 25.2% 1,650 1,289 1 1 1s 1s 1m 58s
9 Eos Bot Idle 0 0 / 0 / 0 0 - - 0 0 0 0 5m 59s
10 Davis Bot Idle 0 0 / 0 / 0 0 - - 0 0 0 0 5m 59s
11 Default 0 0 / 0 / 0 0 - - 0 0 0 0 7s
Awards
Goober 8 Dominating ×4 Excellent Bag Check Revenge First Blood
Description
Dominating 4 Killed the same opponent five times without being killed back
Excellent 1 Three kills within three seconds
Bag Check 1 Killed the bagman within a second of them picking the bag up
Revenge 1 Killed the player who was dominating you, ending it
First Blood 1 The first enemy kill of the level
ED ASSMASTER 5 Dominating ×3 Excellent Unstoppable
Description
Dominating 3 Killed the same opponent five times without being killed back
Excellent 1 Three kills within three seconds
Unstoppable 1 Ten kills without dying, and every further ten of the same life
Elite 2 Revenge Dominating
Description
Revenge 1 Killed the player who was dominating you, ending it
Dominating 1 Killed the same opponent five times without being killed back
Scientist 1 Revenge
Description
Revenge 1 Killed the player who was dominating you, ending it
Vel 1 Bag Check
Description
Bag Check 1 Killed the bagman within a second of them picking the bag up
Weapons
Goober10 weapons 34 656 140 516 21.3% 16.9% 12.8% 72.9% 14.3% 5,500 4,225
Automatic Shotgun 8 272 62 210 22.8% 21.0% 4.8% 79.0% 16.1% 2,004 489
Assault Rifle 6 121 21 100 17.4% 20.2% 23.8% 57.1% 19.0% 980 1,113
Heavy Machine Gun 9 121 21 100 17.4% 17.5% 33.3% 57.1% 9.5% 955 1,574
12mm Pistol 2 74 20 54 27.0% 20.8% 0.0% 95.0% 5.0% 386 44
Submachine Gun 1 45 6 39 13.3% 14.1% 33.3% 66.7% 0.0% 190 589
Rocket Launcher 3 15 5 10 33.3% 10.5% - - - 454 242
Rail Driver 3 6 3 3 50.0% 11.1% 0.0% 33.3% 66.7% 393 0
Fusion Rocket Launcher 1 1 1 0 100.0% 6.7% - - - 100 0
Remote Charge 1 1 1 0 100.0% 11.3% - - - 39 15
Precision Rifle 0 0 0 0 - - - - - 0 160
ED ASSMASTER9 weapons 43 779 161 618 20.7% 20.1% 21.7% 63.4% 14.9% 6,391 4,128
Heavy Machine Gun 17 259 51 208 19.7% 19.7% 17.6% 72.5% 9.8% 2,301 753
Submachine Gun 8 175 39 136 22.3% 20.4% 15.4% 69.2% 15.4% 1,072 135
Assault Rifle 8 157 32 125 20.4% 21.5% 28.1% 50.0% 21.9% 1,350 1,040
Automatic Shotgun 5 140 23 117 16.4% 14.9% 13.0% 65.2% 21.7% 732 1,171
Precision Rifle 3 30 7 23 23.3% 31.7% 0.0% 100.0% 0.0% 571 0
12mm Pistol 2 17 9 8 52.9% 85.9% 88.9% 0.0% 11.1% 365 344
Fusion Rocket Launcher 0 1 0 1 0.0% 0.0% - - - 0 0
Rail Driver 0 0 0 0 - - - - - 0 110
Rocket Launcher 0 0 0 0 - - - - - 0 575
Elite8 weapons 19 515 97 418 18.8% 14.3% 7.4% 78.9% 13.7% 3,288 3,353
Assault Rifle 8 172 36 136 20.9% 16.9% 2.8% 69.4% 27.8% 1,163 1,216
Automatic Shotgun 4 96 14 82 14.6% 15.1% 28.6% 71.4% 0.0% 509 803
Submachine Gun 3 89 14 75 15.7% 15.4% 14.3% 78.6% 7.1% 410 221
12mm Pistol 1 84 23 61 27.4% 21.3% 0.0% 91.3% 8.7% 447 401
Heavy Machine Gun 1 59 7 52 11.9% 15.5% 0.0% 100.0% 0.0% 413 251
Rocket Launcher 2 11 2 9 18.2% 6.6% 0.0% 100.0% 0.0% 269 278
Remote Charge 0 4 1 3 25.0% 1.1% - - - 77 63
Precision Rifle 0 0 0 0 - - - - - 0 120
Hendrix10 weapons 5 343 37 306 10.8% 8.2% 12.1% 63.6% 24.2% 1,754 3,859
Automatic Shotgun 2 168 11 157 6.5% 5.8% 27.3% 27.3% 45.5% 340 602
12mm Pistol 0 82 13 69 15.9% 13.7% 7.7% 84.6% 7.7% 281 241
Assault Rifle 0 52 6 46 11.5% 7.2% 0.0% 66.7% 33.3% 150 737
Rocket Launcher 3 22 6 16 27.3% 9.3% 0.0% 100.0% 0.0% 923 522
Precision Rifle 0 12 1 11 8.3% 8.3% 0.0% 100.0% 0.0% 60 100
Submachine Gun 0 6 0 6 0.0% 0.0% - - - 0 350
Sniper Rifle 0 1 0 1 0.0% 0.0% - - - 0 0
Heavy Machine Gun 0 0 0 0 - - - - - 0 1,025
Fusion Rocket Launcher 0 0 0 0 - - - - - 0 100
Rail Driver 0 0 0 0 - - - - - 0 183
beepboop5 weapons 4 160 28 132 17.5% 18.0% 17.9% 75.0% 7.1% 1,113 828
Assault Rifle 3 121 22 99 18.2% 19.1% 18.2% 77.3% 4.5% 925 140
Automatic Shotgun 0 32 3 29 9.4% 7.8% 0.0% 66.7% 33.3% 88 41
Submachine Gun 1 7 3 4 42.9% 47.6% 33.3% 66.7% 0.0% 100 200
12mm Pistol 0 0 0 0 - - - - - 0 356
Heavy Machine Gun 0 0 0 0 - - - - - 0 90
Enviro Guard10 weapons 5 329 37 292 11.2% 8.7% 10.8% 62.2% 27.0% 1,570 2,463
Assault Rifle 3 133 14 119 10.5% 9.0% 28.6% 35.7% 35.7% 479 555
Automatic Shotgun 1 120 10 110 8.3% 5.6% 0.0% 60.0% 40.0% 236 410
12mm Pistol 0 44 8 36 18.2% 14.2% 0.0% 100.0% 0.0% 156 141
Heavy Machine Gun 1 28 5 23 17.9% 19.8% 0.0% 80.0% 20.0% 250 135
Rocket Launcher 0 2 0 2 0.0% 0.0% - - - 144 486
Grenade 0 2 0 2 0.0% 0.0% - - - 105 105
None 0 0 0 0 - - - - - 200 200
Precision Rifle 0 0 0 0 - - - - - 0 191
Submachine Gun 0 0 0 0 - - - - - 0 200
Remote Charge 0 0 0 0 - - - - - 0 39
Scientist8 weapons 5 441 41 400 9.3% 6.4% 4.9% 65.9% 29.3% 1,012 2,134
Heavy Machine Gun 2 144 16 128 11.1% 9.2% 6.3% 93.8% 0.0% 594 485
Submachine Gun 2 110 9 101 8.2% 5.9% 11.1% 66.7% 22.2% 196 273
12mm Pistol 1 86 11 75 12.8% 7.2% 0.0% 54.5% 45.5% 156 334
Automatic Shotgun 0 80 5 75 6.3% 2.3% 0.0% 0.0% 100.0% 66 241
Assault Rifle 0 20 0 20 0.0% 0.0% - - - 0 341
Rocket Launcher 0 1 0 1 0.0% 0.0% - - - 0 300
Precision Rifle 0 0 0 0 - - - - - 0 60
Rail Driver 0 0 0 0 - - - - - 0 100
Vel6 weapons 4 134 29 105 21.6% 25.2% 4.0% 80.0% 16.0% 1,650 1,289
Assault Rifle 2 76 13 63 17.1% 16.6% 0.0% 84.6% 15.4% 505 410
Automatic Shotgun 1 40 9 31 22.5% 17.1% 11.1% 66.7% 22.2% 239 455
12mm Pistol 0 14 3 11 21.4% 35.7% 0.0% 100.0% 0.0% 125 56
Rocket Launcher 1 4 4 0 100.0% 55.8% - - - 776 163
None 0 0 0 0 - - - - - 5 5
Heavy Machine Gun 0 0 0 0 - - - - - 0 200
EosFired nothing all game 0 0 0 0 - - - - - 0 0
DavisFired nothing all game 0 0 0 0 - - - - - 0 0
DefaultFired nothing all game 0 0 0 0 - - - - - 0 0

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