FF Logo
Hello Guest | Login | Register
Join us on Discord!
Latest reviews
· Cold Breath 
Reviewed by BATEMAN

· Tubular Tension 
Reviewed by BATEMAN

· Abrupt Decay (RC2) 
Reviewed by ED BUNGHOLE

· RED Companion v1 
Reviewed by Vel

· RED Texture Converter 
Reviewed by Vel

· Shielded Mason 
Reviewed by Jade

· Rise of Parker (Demo2) 
Reviewed by watinda

· Budo (Beta 1) 
Reviewed by nick

· No Stealth Madness ALL GEO ... 
Reviewed by HellKnightHicks

· The Web 
Reviewed by nick

· Gemini Base, Omicron 
Reviewed by Intharth

· The Orbital 
Reviewed by BATEMAN

· Installation MR-71 
Reviewed by nick

· The Orbital 
Reviewed by nick

· Death Canyon 
Reviewed by nick

Who's online?
2 users and 625 guests
FactionFiles :: Stats :: Games :: Killbox on FactionFiles.com [Pub]
Game
Killbox dm12.rfl
Bagman on FactionFiles.com [Pub]
August 26, 2026, 7:50 · 3 hours ago · ran 6m 0s
Complete
Result Hendrix Led on 105 score
Duration 6m 0s Of a 6m 0s limit
Players 6 6 bots
Game info
Level Killbox dm12.rfl
Started 3 hours ago August 26, 2026, 7:50
Ended Time limit Ran 6m 0s
Gametype Bagman Score limit 150
Roster 6 players 6 summarized
Server build 1.4.0 What decides the flags below
Mod Stock Red Faction Weapon names resolve
Server Stats reporting Alpine only Legacy rejected Damage numbers
Clients allowed Fullbright meshes Lightmaps only Disable screen shake Disable muzzle flash light Footsteps Outlines, through walls Sprays
Configuration
Score limit 150 What the game was racing
Time limit 6m 0s Ran 6m 0s
Overtime Off
Rules Weapons stay Click limiter Gaussian spread Delayed spawns Geomod physics
Mutators 4 active
Mutator Settings
gibbing
flamingenemies
superrail
crits
Bagman settings
Setting Value
bag_return_time_ms 7,500
bag_spawn_delay_ms 7,500
score_tick_ms 1,000

Everything here is what the game server reported at level load, so it describes how the game was set up rather than how it went. Mutator and setting names are the game's own. A rule that is not listed was off.

Timeline
00:00
Showing
Standings at playhead
Key
Engagement range
Reading it

The kills are the geometry here. Where people died is where the corridors are, and where a picture of the level has been rendered it is drawn underneath in the same world coordinates the game server reported.

This is two axes of three, so a map built in layers stacks one floor on another. The height filter is the way back out of that.

Drag the plot to move it, or pinch it with two fingers. Zoom sets how close in it sits and Reset puts it back.

Feed
Show
The feed needs JavaScript, which this browser is not running.
Scoreboard
Players
Bagman
#
1 Hendrix Bot 105 14 / 16 / 1 4 20.3% 19.5% 2,598 3,631 5 5 1m 49s 50s 6m 0s
2 Scientist Bot 79 18 / 20 / 3 9 20.3% 16.3% 2,720 3,539 2 2 1m 20s 1m 7s 6m 0s
3 Davis Bot 64 16 / 13 / 2 4 18.5% 15.3% 3,376 2,487 4 3 1m 6s 28s 6m 0s
4 Enviro Guard Bot 43 22 / 16 / 3 10 23.3% 20.4% 4,678 2,660 1 1 43s 43s 6m 0s
5 Elite Bot 26 13 / 20 / 0 3 17.3% 15.4% 2,737 3,137 2 2 28s 19s 6m 0s
6 Eos Bot 5 2 / 20 / 4 1 14.6% 11.9% 2,016 2,670 1 1 5s 5s 6m 0s
Awards
Elite 4 Excellent Dominating First Blood Last Laugh
Description
Excellent 1 Three kills within three seconds
Dominating 1 Killed the same opponent five times without being killed back
First Blood 1 The first enemy kill of the level
Last Laugh 1 Killed an enemy after already being dead yourself
Scientist 3 Dominating Hazard Pay Last Laugh
Description
Dominating 1 Killed the same opponent five times without being killed back
Hazard Pay 1 Held the bag for a full minute without losing it
Last Laugh 1 Killed an enemy after already being dead yourself
Enviro Guard 3 Excellent Unstoppable Dominating
Description
Excellent 1 Three kills within three seconds
Unstoppable 1 Ten kills without dying, and every further ten of the same life
Dominating 1 Killed the same opponent five times without being killed back
Hendrix 2 Excellent Last Laugh
Description
Excellent 1 Three kills within three seconds
Last Laugh 1 Killed an enemy after already being dead yourself
Davis 1 Excellent
Description
Excellent 1 Three kills within three seconds
Weapons
Hendrix6 weapons 14 344 70 274 20.3% 19.5% 10.6% 84.8% 4.5% 2,598 3,631
12mm Pistol 4 256 49 207 19.1% 17.9% 10.2% 85.7% 4.1% 1,144 1,588
Automatic Shotgun 4 80 16 64 20.0% 19.6% 12.5% 81.3% 6.3% 549 506
Rocket Launcher 2 5 3 2 60.0% 18.4% 0.0% 100.0% 0.0% 476 959
Grenade 1 2 1 1 50.0% 15.0% - - - 149 341
Remote Charge 3 1 1 0 100.0% 58.2% - - - 281 77
Submachine Gun 0 0 0 0 - - - - - 0 160
Scientist6 weapons 18 384 78 306 20.3% 16.3% 9.5% 86.5% 4.1% 2,720 3,539
12mm Pistol 7 233 51 182 21.9% 19.8% 5.9% 90.2% 3.9% 1,155 1,266
Automatic Shotgun 7 136 22 114 16.2% 15.3% 18.2% 77.3% 4.5% 731 548
Rocket Launcher 2 11 2 9 18.2% 6.7% 0.0% 100.0% 0.0% 429 1,200
Grenade 2 4 3 1 75.0% 29.8% - - - 406 170
Submachine Gun 0 0 0 0 - - - - - 0 256
Remote Charge 0 0 0 0 - - - - - 0 100
Davis6 weapons 16 508 94 414 18.5% 15.3% 6.9% 83.9% 9.2% 3,376 2,487
Automatic Shotgun 8 304 44 260 14.5% 12.7% 9.1% 79.5% 11.4% 1,349 240
12mm Pistol 1 151 34 117 22.5% 20.1% 5.9% 94.1% 0.0% 760 975
Submachine Gun 0 36 7 29 19.4% 13.9% 0.0% 71.4% 28.6% 150 323
Rocket Launcher 6 11 7 4 63.6% 23.8% 0.0% 50.0% 50.0% 823 673
Grenade 1 5 2 3 40.0% 8.3% - - - 164 147
Remote Charge 0 1 0 1 0.0% 0.0% - - - 129 129
Enviro Guard6 weapons 22 515 120 395 23.3% 20.4% 5.3% 88.5% 6.2% 4,678 2,660
12mm Pistol 4 191 48 143 25.1% 22.8% 4.2% 93.8% 2.1% 1,088 650
Submachine Gun 9 190 41 149 21.6% 23.1% 9.8% 78.0% 12.2% 1,319 0
Automatic Shotgun 3 112 22 90 19.6% 15.5% 0.0% 95.5% 4.5% 609 823
Rocket Launcher 4 18 7 11 38.9% 16.1% 0.0% 100.0% 0.0% 1,216 953
Grenade 2 4 2 2 50.0% 32.9% 0.0% 100.0% 0.0% 446 209
Remote Charge 0 0 0 0 - - - - - 0 25
Elite5 weapons 13 255 44 211 17.3% 15.4% 14.7% 73.5% 11.8% 2,737 3,137
12mm Pistol 3 158 28 130 17.7% 17.7% 17.9% 71.4% 10.7% 699 722
Automatic Shotgun 1 72 4 68 5.6% 4.5% 0.0% 100.0% 0.0% 114 981
Rocket Launcher 6 23 10 13 43.5% 16.2% 0.0% 50.0% 50.0% 1,641 883
Grenade 3 2 2 0 100.0% 42.5% - - - 283 169
Submachine Gun 0 0 0 0 - - - - - 0 382
Eos6 weapons 2 328 48 280 14.6% 11.9% 6.5% 91.3% 2.2% 2,016 2,670
12mm Pistol 1 243 43 200 17.7% 17.5% 7.0% 90.7% 2.3% 1,066 710
Submachine Gun 0 37 1 36 2.7% 2.0% 0.0% 100.0% 0.0% 23 371
Automatic Shotgun 0 32 1 31 3.1% 3.1% 0.0% 100.0% 0.0% 35 288
Rocket Launcher 1 16 3 13 18.8% 8.9% 0.0% 100.0% 0.0% 892 810
Remote Charge 0 0 0 0 - - - - - 0 79
Grenade 0 0 0 0 - - - - - 0 412

© 2009-2026 FactionFiles