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FactionFiles :: Stats :: Games :: Killbox on FactionFiles.com [Pub]
Game
Killbox dm12.rfl
Bagman on FactionFiles.com [Pub]
August 26, 2026, 1:48 · 4 hours ago · ran 2m 52s
Complete
Result egregore Led on 150 score
Duration 2m 52s Of a 6m 0s limit
Players 7 1 account, 6 bots
Demo Play in game · Download 552.8KB, uploaded 4 hours ago
Game info
Level Killbox dm12.rfl
Started 4 hours ago August 26, 2026, 1:48
Ended Score limit Ran 2m 52s
Gametype Bagman Score limit 150
Roster 7 players 7 summarized
Server build 1.4.0 What decides the flags below
Mod Stock Red Faction Weapon names resolve
Server Stats reporting Alpine only Legacy rejected Damage numbers
Clients allowed Fullbright meshes Lightmaps only Disable screen shake Disable muzzle flash light Footsteps Outlines, through walls Sprays
Configuration
Score limit 150 What the game was racing
Time limit 6m 0s Ran 2m 52s
Overtime Off
Rules Weapons stay Click limiter Gaussian spread Delayed spawns Geomod physics
Mutators 4 active
Mutator Settings
gibbing
flamingenemies
superrail
crits
Bagman settings
Setting Value
bag_return_time_ms 7,500
bag_spawn_delay_ms 7,500
score_tick_ms 1,000

Everything here is what the game server reported at level load, so it describes how the game was set up rather than how it went. Mutator and setting names are the game's own. A rule that is not listed was off.

Timeline
00:00
Showing
Standings at playhead
Key
Engagement range
Reading it

The kills are the geometry here. Where people died is where the corridors are, and where a picture of the level has been rendered it is drawn underneath in the same world coordinates the game server reported.

This is two axes of three, so a map built in layers stacks one floor on another. The height filter is the way back out of that.

Drag the plot to move it, or pinch it with two fingers. Zoom sets how close in it sits and Reset puts it back.

Feed
Show
The feed needs JavaScript, which this browser is not running.
Scoreboard
Players
Bagman
#
1 egregore Account 150 63 / 0 / 0 63 30.5% 33.1% 6,515 1,074 1 0 2m 30s 2m 30s 2m 52s
2 Hendrix Bot 6 7 / 11 / 2 2 21.3% 12.8% 1,411 1,660 1 1 7s 7s 2m 52s
3 Enviro Guard Bot 1 0 / 23 / 3 0 14.4% 13.9% 703 2,610 1 1 1s 1s 2m 52s
4 Scientist Bot 0 2 / 17 / 1 1 15.4% 7.2% 892 1,900 0 0 2m 52s
5 Eos Bot 0 2 / 13 / 2 2 12.2% 13.0% 1,212 1,808 0 0 2m 52s
6 Elite Bot 0 1 / 20 / 2 1 12.6% 6.6% 469 2,150 0 0 2m 52s
7 Davis Bot Idle 0 0 / 0 / 0 0 - - 0 0 0 0 2m 52s
Awards
egregore 19 Excellent ×6 Unstoppable ×6 Dominating ×5 First Blood Hazard Pay
Description
Excellent 6 Three kills within three seconds
Unstoppable 6 Ten kills without dying, and every further ten of the same life
Dominating 5 Killed the same opponent five times without being killed back
First Blood 1 The first enemy kill of the level
Hazard Pay 1 Held the bag for a full minute without losing it
Weapons
egregore6 weapons 63 482 147 335 30.5% 33.1% 33.3% 58.5% 8.2% 6,515 1,074
Assault Rifle 53 404 126 278 31.2% 33.7% 31.7% 58.7% 9.5% 5,441 0
Heavy Machine Gun 10 78 21 57 26.9% 30.6% 42.9% 57.1% 0.0% 1,074 0
12mm Pistol 0 0 0 0 - - - - - 0 400
Rocket Launcher 0 0 0 0 - - - - - 0 527
Submachine Gun 0 0 0 0 - - - - - 0 120
Grenade 0 0 0 0 - - - - - 0 27
Hendrix6 weapons 7 150 32 118 21.3% 12.8% 0.0% 80.0% 20.0% 1,411 1,660
12mm Pistol 2 73 12 61 16.4% 15.0% 0.0% 91.7% 8.3% 273 156
Submachine Gun 2 64 16 48 25.0% 20.8% 0.0% 68.8% 31.3% 399 0
Rocket Launcher 3 13 4 9 30.8% 7.3% 0.0% 100.0% 0.0% 739 823
Assault Rifle 0 0 0 0 - - - - - 0 449
Heavy Machine Gun 0 0 0 0 - - - - - 0 172
Grenade 0 0 0 0 - - - - - 0 59
Enviro Guard8 weapons 0 97 14 83 14.4% 13.9% 0.0% 88.9% 11.1% 703 2,610
12mm Pistol 0 77 9 68 11.7% 14.4% 0.0% 88.9% 11.1% 278 81
Rocket Launcher 0 9 4 5 44.4% 13.7% - - - 338 295
Automatic Shotgun 0 8 0 8 0.0% 0.0% - - - 0 0
Precision Rifle 0 2 0 2 0.0% 0.0% - - - 0 0
Grenade 0 1 1 0 100.0% 34.7% - - - 87 0
Heavy Machine Gun 0 0 0 0 - - - - - 0 505
Assault Rifle 0 0 0 0 - - - - - 0 1,650
Submachine Gun 0 0 0 0 - - - - - 0 79
Scientist7 weapons 2 65 10 55 15.4% 7.2% 20.0% 80.0% 0.0% 892 1,900
12mm Pistol 0 40 4 36 10.0% 10.0% 25.0% 75.0% 0.0% 100 101
Rocket Launcher 2 17 6 11 35.3% 7.6% 0.0% 100.0% 0.0% 792 436
Precision Rifle 0 7 0 7 0.0% 0.0% - - - 0 0
Grenade 0 1 0 1 0.0% 0.0% - - - 0 0
Assault Rifle 0 0 0 0 - - - - - 0 1,163
Heavy Machine Gun 0 0 0 0 - - - - - 0 100
Submachine Gun 0 0 0 0 - - - - - 0 100
Eos4 weapons 2 82 10 72 12.2% 13.0% 0.0% 83.3% 16.7% 1,212 1,808
12mm Pistol 0 62 5 57 8.1% 6.0% 0.0% 100.0% 0.0% 94 131
Rocket Launcher 2 13 5 8 38.5% 17.6% 0.0% 0.0% 100.0% 1,118 671
Precision Rifle 0 7 0 7 0.0% 0.0% - - - 0 0
Assault Rifle 0 0 0 0 - - - - - 0 1,005
Elite6 weapons 1 95 12 83 12.6% 6.6% 11.1% 66.7% 22.2% 469 2,150
12mm Pistol 0 77 9 68 11.7% 11.4% 11.1% 66.7% 22.2% 219 94
Rocket Launcher 1 10 3 7 30.0% 4.0% - - - 251 486
Automatic Shotgun 0 8 0 8 0.0% 0.0% - - - 0 0
Assault Rifle 0 0 0 0 - - - - - 0 1,174
Submachine Gun 0 0 0 0 - - - - - 0 100
Heavy Machine Gun 0 0 0 0 - - - - - 0 296
DavisFired nothing all game 0 0 0 0 - - - - - 0 0

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