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FactionFiles :: Stats :: Games :: Relentless on FactionFiles.com [Pub]
Game
Relentless dm08.rfl
Bagman on FactionFiles.com [Pub]
August 26, 2026, 2:03 · 5 hours ago · ran 3m 19s
Complete
Result Scientist Led on 150 score
Duration 3m 19s Of a 6m 0s limit
Players 6 6 bots
Game info
Level Relentless dm08.rfl
Started 5 hours ago August 26, 2026, 2:03
Ended Score limit Ran 3m 19s
Gametype Bagman Score limit 150
Roster 6 players 6 summarized
Server build 1.4.0 What decides the flags below
Mod Stock Red Faction Weapon names resolve
Server Stats reporting Alpine only Legacy rejected Damage numbers
Clients allowed Fullbright meshes Lightmaps only Disable screen shake Disable muzzle flash light Footsteps Outlines, through walls Sprays
Configuration
Score limit 150 What the game was racing
Time limit 6m 0s Ran 3m 19s
Overtime Off
Rules Weapons stay Click limiter Gaussian spread Delayed spawns Geomod physics
Mutators 4 active
Mutator Settings
gibbing
flamingenemies
superrail
crits
Bagman settings
Setting Value
bag_return_time_ms 7,500
bag_spawn_delay_ms 7,500
score_tick_ms 1,000

Everything here is what the game server reported at level load, so it describes how the game was set up rather than how it went. Mutator and setting names are the game's own. A rule that is not listed was off.

Timeline
00:00
Showing
Standings at playhead
Key
Engagement range
Reading it

The kills are the geometry here. Where people died is where the corridors are, and where a picture of the level has been rendered it is drawn underneath in the same world coordinates the game server reported.

This is two axes of three, so a map built in layers stacks one floor on another. The height filter is the way back out of that.

Drag the plot to move it, or pinch it with two fingers. Zoom sets how close in it sits and Reset puts it back.

Feed
Show
The feed needs JavaScript, which this browser is not running.
Scoreboard
Players
Bagman
#
1 Scientist Bot 150 9 / 1 / 1 9 20.5% 16.8% 1,180 1,723 1 0 2m 30s 2m 30s 3m 19s
2 Eos Bot 25 9 / 6 / 1 3 21.0% 17.3% 1,699 1,252 1 1 25s 25s 3m 19s
3 Elite Bot 5 4 / 6 / 0 2 16.3% 11.5% 1,235 975 2 2 6s 5s 3m 19s
4 Hendrix Bot 0 4 / 8 / 0 2 19.9% 13.8% 1,362 1,100 0 0 3m 19s
5 Enviro Guard Bot 0 3 / 7 / 1 1 17.5% 10.3% 939 970 0 0 3m 19s
6 Davis Bot 0 0 / 5 / 2 0 14.5% 11.7% 506 900 0 0 3m 19s
Awards
Scientist 1 Hazard Pay
Description
Hazard Pay 1 Held the bag for a full minute without losing it
Enviro Guard 1 First Blood
Description
First Blood 1 The first enemy kill of the level
Weapons
Scientist2 weapons 9 219 45 174 20.5% 16.8% 13.3% 64.4% 22.2% 1,180 1,723
12mm Pistol 7 213 44 169 20.7% 18.6% 13.6% 63.6% 22.7% 988 1,500
Rocket Launcher 2 6 1 5 16.7% 11.0% 0.0% 100.0% 0.0% 192 223
Eos2 weapons 9 205 43 162 21.0% 17.3% 9.8% 82.9% 7.3% 1,699 1,252
12mm Pistol 4 194 38 156 19.6% 17.9% 10.5% 81.6% 7.9% 869 694
Rocket Launcher 5 11 5 6 45.5% 16.4% 0.0% 100.0% 0.0% 830 558
Elite2 weapons 4 178 29 149 16.3% 11.5% 16.7% 58.3% 25.0% 1,235 975
12mm Pistol 1 157 23 134 14.6% 17.5% 17.4% 56.5% 26.1% 686 619
Rocket Launcher 3 21 6 15 28.6% 7.5% 0.0% 100.0% 0.0% 549 356
Hendrix2 weapons 4 201 40 161 19.9% 13.8% 5.7% 85.7% 8.6% 1,362 1,100
12mm Pistol 2 186 34 152 18.3% 16.4% 5.9% 85.3% 8.8% 763 735
Rocket Launcher 2 15 6 9 40.0% 10.9% 0.0% 100.0% 0.0% 600 365
Enviro Guard2 weapons 3 189 33 156 17.5% 10.3% 6.5% 61.3% 32.3% 939 970
12mm Pistol 1 180 30 150 16.7% 13.5% 6.7% 63.3% 30.0% 606 555
Rocket Launcher 2 9 3 6 33.3% 4.4% 0.0% 0.0% 100.0% 332 416
Davis2 weapons 0 173 25 148 14.5% 11.7% 4.0% 88.0% 8.0% 506 900
12mm Pistol 0 173 25 148 14.5% 11.7% 4.0% 88.0% 8.0% 506 316
Rocket Launcher 0 0 0 0 - - - - - 0 584

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