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FactionFiles :: Stats :: Games :: Killbox on FactionFiles.com [Pub]
Game
Killbox dm12.rfl
Bagman on FactionFiles.com [Pub]
August 26, 2026, 10:03 · 2 hours ago · ran 6m 0s
Complete
Result Enviro Guard Led on 102 score
Duration 6m 0s Of a 6m 0s limit
Players 6 6 bots
Game info
Level Killbox dm12.rfl
Started 2 hours ago August 26, 2026, 10:03
Ended Time limit Ran 6m 0s
Gametype Bagman Score limit 150
Roster 6 players 6 summarized
Server build 1.4.0 What decides the flags below
Mod Stock Red Faction Weapon names resolve
Server Stats reporting Alpine only Legacy rejected Damage numbers
Clients allowed Fullbright meshes Lightmaps only Disable screen shake Disable muzzle flash light Footsteps Outlines, through walls Sprays
Configuration
Score limit 150 What the game was racing
Time limit 6m 0s Ran 6m 0s
Overtime Off
Rules Weapons stay Click limiter Gaussian spread Delayed spawns Geomod physics
Mutators 4 active
Mutator Settings
gibbing
flamingenemies
superrail
crits
Bagman settings
Setting Value
bag_return_time_ms 7,500
bag_spawn_delay_ms 7,500
score_tick_ms 1,000

Everything here is what the game server reported at level load, so it describes how the game was set up rather than how it went. Mutator and setting names are the game's own. A rule that is not listed was off.

Timeline
00:00
Showing
Standings at playhead
Key
Engagement range
Reading it

The kills are the geometry here. Where people died is where the corridors are, and where a picture of the level has been rendered it is drawn underneath in the same world coordinates the game server reported.

This is two axes of three, so a map built in layers stacks one floor on another. The height filter is the way back out of that.

Drag the plot to move it, or pinch it with two fingers. Zoom sets how close in it sits and Reset puts it back.

Feed
Show
The feed needs JavaScript, which this browser is not running.
Scoreboard
Players
Bagman
#
1 Enviro Guard Bot 102 21 / 14 / 6 11 18.8% 19.5% 2,903 2,622 2 2 1m 44s 1m 23s 6m 0s
2 Eos Bot 91 14 / 18 / 6 6 17.8% 13.8% 2,290 3,097 2 2 1m 31s 1m 15s 6m 0s
3 Davis Bot 66 24 / 15 / 2 7 21.6% 16.6% 3,920 2,840 3 2 1m 6s 52s 6m 0s
4 Hendrix Bot 50 9 / 20 / 4 4 20.2% 14.8% 2,014 3,138 2 2 51s 50s 6m 0s
5 Elite Bot 12 13 / 19 / 6 4 22.8% 22.2% 3,506 2,620 2 2 12s 12s 6m 0s
6 Scientist Bot 9 10 / 21 / 3 2 20.2% 18.2% 2,532 2,884 2 2 10s 6s 6m 0s
Awards
Enviro Guard 8 Excellent ×2 Last Laugh ×2 Unstoppable Bag Check Dominating Hazard Pay
Description
Excellent 2 Three kills within three seconds
Last Laugh 2 Killed an enemy after already being dead yourself
Unstoppable 1 Ten kills without dying, and every further ten of the same life
Bag Check 1 Killed the bagman within a second of them picking the bag up
Dominating 1 Killed the same opponent five times without being killed back
Hazard Pay 1 Held the bag for a full minute without losing it
Eos 5 Last Laugh ×2 Revenge Dominating Hazard Pay
Description
Last Laugh 2 Killed an enemy after already being dead yourself
Revenge 1 Killed the player who was dominating you, ending it
Dominating 1 Killed the same opponent five times without being killed back
Hazard Pay 1 Held the bag for a full minute without losing it
Davis 4 Dominating ×2 Excellent First Blood
Description
Dominating 2 Killed the same opponent five times without being killed back
Excellent 1 Three kills within three seconds
First Blood 1 The first enemy kill of the level
Scientist 2 Revenge Last Laugh
Description
Revenge 1 Killed the player who was dominating you, ending it
Last Laugh 1 Killed an enemy after already being dead yourself
Hendrix 1 Revenge
Description
Revenge 1 Killed the player who was dominating you, ending it
Weapons
Enviro Guard6 weapons 21 489 92 397 18.8% 19.5% 12.2% 80.0% 7.8% 2,903 2,622
12mm Pistol 9 310 64 246 20.6% 22.0% 15.6% 78.1% 6.3% 1,704 1,631
Automatic Shotgun 8 176 26 150 14.8% 12.1% 3.8% 84.6% 11.5% 745 310
Grenade 4 3 2 1 66.7% 54.6% - - - 454 81
Sniper Rifle 0 0 0 0 - - - - - 0 49
Remote Charge 0 0 0 0 - - - - - 0 169
Rocket Launcher 0 0 0 0 - - - - - 0 383
Eos6 weapons 14 421 75 346 17.8% 13.8% 1.5% 89.7% 8.8% 2,290 3,097
12mm Pistol 6 255 57 198 22.4% 19.3% 1.8% 93.0% 5.3% 1,229 1,547
Automatic Shotgun 3 104 6 98 5.8% 4.4% 0.0% 100.0% 0.0% 159 439
Heavy Machine Gun 1 50 5 45 10.0% 4.4% 0.0% 40.0% 60.0% 100 0
Rocket Launcher 1 8 3 5 37.5% 13.4% - - - 395 636
Grenade 3 4 4 0 100.0% 34.7% - - - 406 179
Remote Charge 0 0 0 0 - - - - - 0 297
Davis6 weapons 24 495 107 388 21.6% 16.6% 7.1% 77.6% 15.3% 3,920 2,840
Automatic Shotgun 7 264 47 217 17.8% 13.8% 10.6% 63.8% 25.5% 1,276 188
12mm Pistol 6 204 48 156 23.5% 21.3% 4.2% 89.6% 6.3% 1,088 1,491
Rocket Launcher 8 14 9 5 64.3% 21.4% 0.0% 100.0% 0.0% 1,224 599
Sniper Rifle 2 12 2 10 16.7% 5.7% 0.0% 100.0% 0.0% 102 0
Remote Charge 1 1 1 0 100.0% 23.2% - - - 230 240
Grenade 0 0 0 0 - - - - - 0 322
Hendrix5 weapons 9 312 63 249 20.2% 14.8% 5.1% 74.6% 20.3% 2,014 3,137
12mm Pistol 6 273 56 217 20.5% 18.2% 5.4% 78.6% 16.1% 1,244 1,117
Automatic Shotgun 0 24 2 22 8.3% 3.1% 0.0% 0.0% 100.0% 26 757
Rocket Launcher 3 8 3 5 37.5% 14.6% 0.0% 0.0% 100.0% 485 522
Grenade 0 7 2 5 28.6% 6.9% - - - 259 594
Remote Charge 0 0 0 0 - - - - - 0 146
Elite6 weapons 13 356 81 275 22.8% 22.2% 18.9% 71.6% 9.5% 3,506 2,620
12mm Pistol 6 292 69 223 23.6% 23.6% 18.8% 72.5% 8.7% 1,726 1,163
Automatic Shotgun 1 48 4 44 8.3% 6.0% 25.0% 50.0% 25.0% 100 554
Rocket Launcher 4 11 6 5 54.5% 19.8% 0.0% 100.0% 0.0% 948 553
Remote Charge 2 3 1 2 33.3% 36.8% - - - 491 105
Grenade 0 2 1 1 50.0% 39.5% - - - 241 146
Heavy Machine Gun 0 0 0 0 - - - - - 0 100
Scientist6 weapons 10 376 76 300 20.2% 18.2% 5.5% 87.7% 6.8% 2,532 2,884
12mm Pistol 6 296 66 230 22.3% 19.7% 4.5% 87.9% 7.6% 1,458 1,501
Automatic Shotgun 2 72 7 65 9.7% 15.5% 14.3% 85.7% 0.0% 390 449
Grenade 1 5 1 4 20.0% 1.3% - - - 187 263
Rocket Launcher 0 2 1 1 50.0% 2.4% - - - 113 472
Remote Charge 1 1 1 0 100.0% 91.0% - - - 384 147
Sniper Rifle 0 0 0 0 - - - - - 0 53

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