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FactionFiles :: Stats :: Games :: Gulch (Beta 2) on FactionFiles.com [Pub]
Game
Gulch (Beta 2) dmgulchb2.rfl
Bagman on FactionFiles.com [Pub]
August 26, 2026, 3:46 · 1 hour ago · ran 6m 0s
Complete
Result |GD|R|Intharth Led on 63 score
Duration 6m 0s Of a 6m 0s limit
Players 12 4 accounts, 2 anonymous, 6 bots
Demo Play in game · Download 1.4MB, uploaded 1 hour ago
Game info
Level Gulch (Beta 2) dmgulchb2.rfl
Started 1 hour ago August 26, 2026, 3:46
Ended Time limit Ran 6m 0s
Gametype Bagman Score limit 150
Roster 12 players 12 summarized
Server build 1.4.0 What decides the flags below
Mod Stock Red Faction Weapon names resolve
Server Stats reporting Alpine only Legacy rejected Damage numbers Manual level load
Clients allowed Fullbright meshes Lightmaps only Disable screen shake Disable muzzle flash light Footsteps Outlines, through walls Sprays
Configuration
Score limit 150 What the game was racing
Time limit 6m 0s Ran 6m 0s
Overtime Off
Rules Weapons stay Click limiter Gaussian spread Delayed spawns Geomod physics
Mutators 3 active
Mutator Settings
jetpacks
gibbing
flamingenemies
Bagman settings
Setting Value
bag_return_time_ms 7,500
bag_spawn_delay_ms 7,500
score_tick_ms 1,000

Everything here is what the game server reported at level load, so it describes how the game was set up rather than how it went. Mutator and setting names are the game's own. A rule that is not listed was off.

Timeline
00:00
Showing
Standings at playhead
Key
Engagement range
Reading it

The kills are the geometry here. Where people died is where the corridors are, and where a picture of the level has been rendered it is drawn underneath in the same world coordinates the game server reported.

This is two axes of three, so a map built in layers stacks one floor on another. The height filter is the way back out of that.

Drag the plot to move it, or pinch it with two fingers. Zoom sets how close in it sits and Reset puts it back.

Feed
Show
The feed needs JavaScript, which this browser is not running.
Scoreboard
Players
Bagman
#
1 |GD|R|Intharth Account 63 11 / 22 / 4 2 26.4% 17.0% 3,168 4,480 7 7 1m 6s 19s 6m 0s
2 Goober Account 40 18 / 23 / 6 3 28.2% 17.8% 3,320 4,104 6 6 43s 16s 6m 0s
3 ED ASSMASTER 36 22 / 14 / 6 6 26.7% 19.8% 3,812 2,948 5 5 39s 16s 6m 0s
4 Vel Account 29 15 / 17 / 5 3 23.1% 16.9% 3,726 3,399 4 4 32s 14s 6m 0s
5 Hendrix Bot 21 14 / 10 / 2 4 15.2% 9.4% 2,042 2,126 2 2 22s 20s 6m 0s
6 Default 19 22 / 19 / 4 6 42.0% 33.2% 4,542 3,529 2 2 20s 15s 6m 0s
7 Enviro Guard Bot 3 5 / 5 / 0 3 30.0% 21.9% 668 580 1 1 4s 4s 6m 0s
8 Elite Bot Idle 0 7 / 5 / 0 4 17.4% 11.2% 1,165 1,278 0 0 6m 0s
9 Scientist Bot Idle 0 0 / 0 / 0 0 - - 0 0 0 0 6m 0s
10 Eos Bot Idle 0 0 / 0 / 0 0 - - 0 0 0 0 6m 0s
11 Davis Bot Idle 0 0 / 0 / 0 0 - - 0 0 0 0 6m 0s
12 egregore Account Spectating 0 0 / 0 / 0 0 - - 0 0 0 0 3m 52s
Awards
Goober 3 Bag Check ×2 Last Laugh
Description
Bag Check 2 Killed the bagman within a second of them picking the bag up
Last Laugh 1 Killed an enemy after already being dead yourself
Vel 3 Impressive ×3
Description
Impressive 3 Every second consecutive sniper rifle or rail gun hit
Default 2 Last Stand Last Laugh
Description
Last Stand 1 Killed an enemy while still alive on under two health with no armor left
Last Laugh 1 Killed an enemy after already being dead yourself
|GD|R|Intharth 1 Impressive
Description
Impressive 1 Every second consecutive sniper rifle or rail gun hit
ED ASSMASTER 1 First Blood
Description
First Blood 1 The first enemy kill of the level
Elite 1 Airshot
Description
Airshot 1 Direct explosive kill on an enemy well clear of the ground
Weapons
|GD|R|Intharth10 weapons 11 383 101 282 26.4% 17.0% 11.5% 61.5% 27.1% 3,168 4,480
Submachine Gun 2 137 29 108 21.2% 18.5% 20.7% 58.6% 20.7% 761 1,051
Assault Rifle 3 126 32 94 25.4% 18.3% 6.3% 62.5% 31.3% 921 1,074
12mm Pistol 1 70 23 47 32.9% 22.7% 4.3% 69.6% 26.1% 397 860
Precision Rifle 2 27 9 18 33.3% 24.4% 11.1% 44.4% 44.4% 395 125
Rocket Launcher 1 13 4 9 30.8% 8.6% - - - 309 255
Sniper Rifle 2 6 3 3 50.0% 38.9% 33.3% 66.7% 0.0% 350 492
Remote Charge 0 3 1 2 33.3% 3.4% - - - 36 0
Control Baton 0 2 0 2 0.0% 0.0% - - - 0 0
Rail Driver 0 1 0 1 0.0% 0.0% - - - 0 100
Heavy Machine Gun 0 0 0 0 - - - - - 0 524
Goober10 weapons 18 273 77 196 28.2% 17.8% 6.8% 59.3% 33.9% 3,320 4,104
Submachine Gun 4 109 33 76 30.3% 21.9% 9.1% 54.5% 36.4% 716 755
Assault Rifle 2 59 9 50 15.3% 14.8% 11.1% 77.8% 11.1% 350 846
Heavy Machine Gun 1 38 8 30 21.1% 12.3% 0.0% 50.0% 50.0% 210 106
12mm Pistol 0 27 2 25 7.4% 4.2% 0.0% 50.0% 50.0% 28 1,091
Rocket Launcher 7 21 16 5 76.2% 22.1% 0.0% 100.0% 0.0% 1,275 435
Precision Rifle 1 9 4 5 44.4% 36.4% 0.0% 75.0% 25.0% 197 221
Rail Driver 2 5 2 3 40.0% 6.9% 0.0% 50.0% 50.0% 202 0
Remote Charge 1 3 3 0 100.0% 32.6% - - - 342 0
Sniper Rifle 0 2 0 2 0.0% 0.0% - - - 0 450
Fusion Rocket Launcher 0 0 0 0 - - - - - 0 200
ED ASSMASTER8 weapons 22 516 138 378 26.7% 19.8% 19.0% 54.7% 26.3% 3,812 2,948
Submachine Gun 10 174 48 126 27.6% 24.5% 25.0% 62.5% 12.5% 1,280 323
12mm Pistol 2 148 52 96 35.1% 29.1% 15.4% 51.9% 32.7% 1,078 809
Heavy Machine Gun 4 109 17 92 15.6% 11.4% 23.5% 41.2% 35.3% 559 400
Assault Rifle 4 57 15 42 26.3% 18.4% 6.7% 53.3% 40.0% 420 43
Precision Rifle 1 27 5 22 18.5% 17.0% 20.0% 60.0% 20.0% 275 377
Fusion Rocket Launcher 1 1 1 0 100.0% 13.3% - - - 200 0
Rocket Launcher 0 0 0 0 - - - - - 0 546
Sniper Rifle 0 0 0 0 - - - - - 0 450
Vel10 weapons 15 381 88 293 23.1% 16.9% 3.6% 73.8% 22.6% 3,726 3,399
Submachine Gun 3 158 30 128 19.0% 13.3% 3.3% 70.0% 26.7% 632 819
Assault Rifle 1 81 19 62 23.5% 21.6% 5.3% 89.5% 5.3% 700 496
Heavy Machine Gun 2 67 12 55 17.9% 13.0% 0.0% 58.3% 41.7% 391 256
Sniper Rifle 7 36 15 21 41.7% 23.5% 0.0% 66.7% 33.3% 1,267 0
12mm Pistol 1 28 8 20 28.6% 28.8% 12.5% 87.5% 0.0% 201 788
Rocket Launcher 1 10 4 6 40.0% 15.4% - - - 535 646
Fusion Rocket Launcher 0 1 0 1 0.0% 0.0% - - - 0 0
Precision Rifle 0 0 0 0 - - - - - 0 121
Rail Driver 0 0 0 0 - - - - - 0 102
Remote Charge 0 0 0 0 - - - - - 0 170
Hendrix9 weapons 14 552 84 468 15.2% 9.4% 8.4% 59.0% 32.5% 2,042 2,126
Submachine Gun 4 232 35 197 15.1% 10.2% 11.4% 57.1% 31.4% 713 1,004
Heavy Machine Gun 6 185 29 156 15.7% 9.9% 10.3% 48.3% 41.4% 822 128
Assault Rifle 2 73 9 64 12.3% 8.2% 0.0% 88.9% 11.1% 241 160
12mm Pistol 1 52 10 42 19.2% 11.6% 0.0% 70.0% 30.0% 151 624
Precision Rifle 0 4 0 4 0.0% 0.0% - - - 0 23
Grenade 0 3 0 3 0.0% 0.0% - - - 0 0
Remote Charge 1 2 1 1 50.0% 14.3% - - - 115 15
Rocket Launcher 0 1 0 1 0.0% 0.0% - - - 0 98
Sniper Rifle 0 0 0 0 - - - - - 0 75
Default8 weapons 22 459 193 266 42.0% 33.2% 18.0% 61.9% 20.1% 4,542 3,529
12mm Pistol 8 308 142 166 46.1% 36.1% 16.9% 57.7% 25.4% 2,778 223
Submachine Gun 10 125 43 82 34.4% 33.1% 20.9% 74.4% 4.7% 1,243 701
Assault Rifle 2 21 4 17 19.0% 16.5% 25.0% 75.0% 0.0% 139 790
Control Baton 0 15 0 15 0.0% 0.0% - - - 0 0
Rocket Launcher 2 5 4 1 80.0% 27.5% - - - 382 545
Sniper Rifle 0 0 0 0 - - - - - 0 450
Heavy Machine Gun 0 0 0 0 - - - - - 0 548
Remote Charge 0 0 0 0 - - - - - 0 272
Enviro Guard7 weapons 5 60 18 42 30.0% 21.9% 5.6% 72.2% 22.2% 668 580
Assault Rifle 1 27 5 22 18.5% 12.0% 0.0% 80.0% 20.0% 130 0
12mm Pistol 3 25 9 16 36.0% 19.4% 11.1% 55.6% 33.3% 121 133
Sniper Rifle 0 4 2 2 50.0% 50.0% 0.0% 100.0% 0.0% 300 0
Submachine Gun 1 3 2 1 66.7% 55.6% 0.0% 100.0% 0.0% 50 146
Remote Charge 0 1 0 1 0.0% 0.0% - - - 66 102
Heavy Machine Gun 0 0 0 0 - - - - - 0 19
Rocket Launcher 0 0 0 0 - - - - - 0 180
Elite4 weapons 7 190 33 157 17.4% 11.2% 6.1% 63.6% 30.3% 1,165 1,278
Assault Rifle 4 144 23 121 16.0% 9.9% 8.7% 52.2% 39.1% 568 60
Submachine Gun 1 25 5 20 20.0% 13.3% 0.0% 100.0% 0.0% 100 696
12mm Pistol 0 14 3 11 21.4% 13.4% 0.0% 66.7% 33.3% 47 274
Rocket Launcher 2 7 2 5 28.6% 13.8% 0.0% 100.0% 0.0% 450 248
ScientistFired nothing all game 0 0 0 0 - - - - - 0 0
EosFired nothing all game 0 0 0 0 - - - - - 0 0
DavisFired nothing all game 0 0 0 0 - - - - - 0 0
egregoreFired nothing all game 0 0 0 0 - - - - - 0 0

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