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FactionFiles :: Stats :: Games :: Relentless on FactionFiles.com [Pub]
Game
Relentless dm08.rfl
Bagman on FactionFiles.com [Pub]
August 26, 2026, 9:17 · 2 hours ago · ran 2m 42s
Complete
Result Elite Led on 150 score
Duration 2m 42s Of a 6m 0s limit
Players 6 6 bots
Game info
Level Relentless dm08.rfl
Started 2 hours ago August 26, 2026, 9:17
Ended Score limit Ran 2m 42s
Gametype Bagman Score limit 150
Roster 6 players 6 summarized
Server build 1.4.0 What decides the flags below
Mod Stock Red Faction Weapon names resolve
Server Stats reporting Alpine only Legacy rejected Damage numbers
Clients allowed Fullbright meshes Lightmaps only Disable screen shake Disable muzzle flash light Footsteps Outlines, through walls Sprays
Configuration
Score limit 150 What the game was racing
Time limit 6m 0s Ran 2m 42s
Overtime Off
Rules Weapons stay Click limiter Gaussian spread Delayed spawns Geomod physics
Mutators 4 active
Mutator Settings
gibbing
flamingenemies
superrail
crits
Bagman settings
Setting Value
bag_return_time_ms 7,500
bag_spawn_delay_ms 7,500
score_tick_ms 1,000

Everything here is what the game server reported at level load, so it describes how the game was set up rather than how it went. Mutator and setting names are the game's own. A rule that is not listed was off.

Timeline
00:00
Showing
Standings at playhead
Key
Engagement range
Reading it

The kills are the geometry here. Where people died is where the corridors are, and where a picture of the level has been rendered it is drawn underneath in the same world coordinates the game server reported.

This is two axes of three, so a map built in layers stacks one floor on another. The height filter is the way back out of that.

Drag the plot to move it, or pinch it with two fingers. Zoom sets how close in it sits and Reset puts it back.

Feed
Show
The feed needs JavaScript, which this browser is not running.
Scoreboard
Players
Bagman
#
1 Elite Bot 150 8 / 0 / 1 8 22.2% 18.0% 1,163 1,180 1 0 2m 30s 2m 30s 2m 42s
2 Enviro Guard Bot 0 4 / 5 / 1 2 14.7% 9.6% 553 688 0 0 2m 42s
3 Hendrix Bot 0 3 / 3 / 0 2 17.7% 14.6% 1,165 842 0 0 2m 42s
4 Scientist Bot 0 2 / 10 / 0 1 22.0% 13.5% 943 1,169 0 0 2m 42s
5 Eos Bot 0 2 / 5 / 0 1 15.7% 15.3% 616 700 1 1 - - 2m 42s
6 Davis Bot 0 2 / 5 / 0 1 16.1% 9.3% 917 778 0 0 2m 42s
Awards
Elite 1 Hazard Pay
Description
Hazard Pay 1 Held the bag for a full minute without losing it
Enviro Guard 1 Airshot
Description
Airshot 1 Direct explosive kill on an enemy well clear of the ground
Hendrix 1 Bag Check
Description
Bag Check 1 Killed the bagman within a second of them picking the bag up
Eos 1 First Blood
Description
First Blood 1 The first enemy kill of the level
Davis 1 Last Laugh
Description
Last Laugh 1 Killed an enemy after already being dead yourself
Weapons
Elite2 weapons 8 198 44 154 22.2% 18.0% 11.6% 69.8% 18.6% 1,163 1,180
12mm Pistol 7 192 43 149 22.4% 22.0% 11.6% 69.8% 18.6% 1,056 938
Rocket Launcher 1 6 1 5 16.7% 6.4% - - - 106 242
Enviro Guard2 weapons 4 170 25 145 14.7% 9.6% 8.3% 62.5% 29.2% 553 688
12mm Pistol 3 164 23 141 14.0% 10.7% 8.7% 60.9% 30.4% 437 581
Rocket Launcher 1 6 2 4 33.3% 7.0% 0.0% 100.0% 0.0% 116 106
Hendrix2 weapons 3 158 28 130 17.7% 14.6% 0.0% 77.3% 22.7% 1,165 842
12mm Pistol 0 146 21 125 14.4% 12.2% 0.0% 76.2% 23.8% 447 677
Rocket Launcher 3 12 7 5 58.3% 17.1% 0.0% 100.0% 0.0% 718 165
Scientist3 weapons 2 123 27 96 22.0% 13.5% 3.8% 88.5% 7.7% 943 1,169
12mm Pistol 2 119 26 93 21.8% 18.1% 3.8% 88.5% 7.7% 538 584
Rocket Launcher 0 4 1 3 25.0% 1.0% - - - 11 191
None 0 0 0 0 - - - - - 394 394
Eos3 weapons 2 102 16 86 15.7% 15.3% 31.3% 50.0% 18.8% 616 700
12mm Pistol 2 102 16 86 15.7% 15.3% 31.3% 50.0% 18.8% 391 275
None 0 0 0 0 - - - - - 225 225
Rocket Launcher 0 0 0 0 - - - - - 0 200
Davis3 weapons 2 180 29 151 16.1% 9.3% 3.6% 60.7% 35.7% 917 778
12mm Pistol 1 171 28 143 16.4% 12.6% 3.6% 60.7% 35.7% 538 351
Rocket Launcher 1 9 1 8 11.1% 3.7% - - - 280 327
None 0 0 0 0 - - - - - 100 100

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