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WARdd Posts: 5
Joined: December 14, 2010, 14:19
Posted: September 18, 2018, 9:29
Post #1
Hello everyone!
I'm not sure how many of you remember me, I'm an old member who used to make runmaps for RF1,
I've recently been working on a project to make stand-alone game for those maps, and I have a first version out:
https://gamejolt.com/games/UnityFaction/368633
I also made the main tool, also named UnityFaction, open source. You can find it on Github:
https://github.com/wardd64/UnityFaction/wiki
In any case, I'm still looking to expand the game with runmaps from other users, I'll be sending out e-mails to ask for permission, but feel free to respond if you want yours included!
Critiques and bug reports also welcome
shark5678 Posts: 36
Joined: June 8, 2017, 21:21
Posted: September 18, 2018, 17:01
Post #2
just wanted to comment I remember your run maps in RF and I really liked Railway Run.
[Deleted User] Posts: N/A
Joined: N/A
Posted: September 19, 2018, 6:55
Post #3
Did you use information from Open Faction, or have you worked with rafal to reverse engineer more information?
Edit: I can't set right mouse button as forward
Edited by N/A at September 19, 2018, 7:25
WARdd Posts: 5
Joined: December 14, 2010, 14:19
Posted: September 19, 2018, 10:25
Post #4
Quoting 2kool4skool
Did you use information from Open Faction, or have you worked with rafal to reverse engineer more information?
Edit: I can't set right mouse button as forward
I Used Rafalh's code as a cheat cheat to read the files I needed yes. I did implement new code in c# and ironed out a few details, to get everything working right for Unity.
I'll look into reassigning mouse buttons in the next version!
[Deleted User] Posts: N/A
Joined: N/A
Posted: September 19, 2018, 10:54
Post #5
Quoting WARdd
I'll look into reassigning mouse buttons in the next version!
Can you add a camera2 (maybe even a camera3) or some kind of debug mode?
I also felt the fov might have been lower than the default 90.
Edited by N/A at September 19, 2018, 10:55
WARdd Posts: 5
Joined: December 14, 2010, 14:19
Posted: September 19, 2018, 13:25
Post #6
Quoting 2kool4skool
Can you add a camera2 (maybe even a camera3) or some kind of debug mode?
I also felt the fov might have been lower than the default 90.
fov is Unity default right now; 60, ill change it np
What exactly do you mean with camera2/3 or debug mode?
[Deleted User] Posts: N/A
Joined: N/A
Posted: September 19, 2018, 13:32
Post #7
The camera2/camera3 (console command) mode in RF
Edited by N/A at September 19, 2018, 13:32
WARdd Posts: 5
Joined: December 14, 2010, 14:19
Posted: September 19, 2018, 16:37
Post #8
Quoting 2kool4skool
The camera2/camera3 (console command) mode in RF
Didn't even know about those
I'll add a the noclipping camera (2) at casual difficulty
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