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Goober
Posts: 295
Joined: September 11, 2009, 19:58

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Posted: May 22, 2014, 19:57 Post #1
Hi guys, here is the current rotation for the PARTY TIME! custom server. Feel free to rate the maps using the star rating system on the right side of the download page for each one. If you have any map suggestions or feedback on the current rotation, please feel free to post below.

DM - PIB Lobby (Beta 9) by Chris "Goober" Parsons
DM - Winter Westside (No Slip) by SKA-Diesel
PDM - Lava Control 5 by Chris "Goober" Parsons
DM - FallOut by Revenant
PDM - Foundation (Beta 5) by Chris "Goober" Parsons
DM - DAC Dust by Mostertman
PDM - Stomping Grounds (RC10) by Chris "Goober" Parsons
DM - School 2 by Calvin Shiells (aka Evilhomer)
PDM - Lavactory CN5 by Chris "Goober" Parsons
DM - Mizu by Kyouryuu
DM - Insomnia by Chris "Goober" Parsons
DM - Catalyst by =RfD= Rey
PDM - Hang 'em High (v1.1) by Chris "Goober" Parsons
Edited by Goober at June 15, 2014, 23:22

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Cyrus
Posts: 26
Joined: January 24, 2010, 18:41

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Posted: May 22, 2014, 20:49 Post #2
I'd wish to play more RF2 maps. :D Great work on PIB Lobby it's nearly perfect. (just missing the reflection)

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Wingus
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Joined: April 29, 2014, 2:03

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Posted: May 23, 2014, 1:40 Post #3
Ah so thats your server, Nice I run KmA69.webs.com server..... People say its heavily modded but only the ammo count and some of the weapons are more equal to the damage of others to help each weapon to be a bit more fair! We Run a Huge list of Maps...You should check some of them out! We do Map Tests almost every week if not every other! I love the fact that people are still mapping rf! I will post a lineup of our maps and see what others think of them also in this thread if that's Ok!?! :D

Oh Shizam
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ice
Posts: 134
Joined: November 11, 2010, 5:03

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Posted: May 23, 2014, 15:23 Post #4
Temple Ruins (by RedFrog I think)
Swimming Park 2
NukeTown2050 (by me)(prolly lagg cityyyy)

NukeTown For RF bra!

Visit RFrun.net for Deathrun Related things!
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SeeLkaDooM94
Posts: 126
Joined: August 6, 2011, 11:22

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Posted: May 23, 2014, 16:04 Post #5
How about the ones that were been recently uploaded here ? Like Haus Party , Rainbow Palace , High Sky Castle , Haunted House etc. ? :v Havent actually tried some of those...
Edited by SeeLkaDooM94 at May 23, 2014, 16:05

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Mitzi
Posts: 400
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Posted: May 23, 2014, 17:27 Post #6
Quoting ice
Temple Ruins (by RedFrog I think)
Swimming Park 2
NukeTown2050 (by me)(prolly lagg cityyyy)

Temple Ruins - Don't want to run single-weapon maps
Swimming Park 2 - Was on rotation, doesn't play well with more than a few people
NukeTown2050 - You're right

Quoting SeeLkaDooM94
How about the ones that were been recently uploaded here ? Like Haus Party , Rainbow Palace , High Sky Castle , Haunted House etc. ? :v Havent actually tried some of those...

Rainbow Palace was really bad, the others I didn't test
Edited by Mitzi at May 23, 2014, 17:27

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Wingus
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Posted: May 30, 2014, 14:41 Post #7
Rainbow Palace was trash sadly, the new maps aside from Runs and Cyrus or Goobers maps usually are just eh!

Oh Shizam
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Goober
Posts: 295
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Posted: May 31, 2014, 15:07 Post #8
We've literally been going through hundreds of maps from over the game's lifetime, and it's very rare to find a good map...

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Mitzi
Posts: 400
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Posted: June 2, 2014, 5:38 Post #9
We updated the rotation today...

[-] BlindArena (feels like you're playing in a maze)
[-] Arabian Nights (spawning in mid is a death sentence)
[-] Compounded (where's the armor at guys)
[+] Catalyst
[+] Quakeish

Next ones up on the chopping block as soon as we find good replacements:
* South Wing
* Mizu (mmmaybe?)

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Goober
Posts: 295
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Posted: June 15, 2014, 23:50 Post #10
Updated the rotation again today...

[+] DM - FallOut by Revenant
[+] DM - DAC Dust by Mostertman
[+] DM - Hang em High (v1.1) (Normal Gravity)
[-] DM - Hang em High (v1.1) (Low Gravity)
[-] DM - South Wing
[-] DM - Quakeish
[-] DM - Skool Daze

We decided to swap the low gravity Hang em High for the normal gravity version just to see how it plays.

Quakeish turned out to not play as well as I had expected it to.

South Wing and Skool Daze were both removed not necessarily because they didn't work well, but because they've been on the rotation since we started running the server, and we felt they were getting kind of boring.

As always, if you have any comments or suggestions on the rotation or just the server in general, feel free to reply here or PM either myself or digi.

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SeeLkaDooM94
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Posted: June 17, 2014, 8:08 Post #11
Add the DM-RF MANOR too!!! It is completely dark , detailed and yet awesomesauce! :D Got no words for that incredibly masterpiece!! ;D (reminds of those moments with vampires and creatures)
Oh and Air Force One as well ;)
Edited by SeeLkaDooM94 at June 17, 2014, 8:11

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Mitzi
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Posted: June 17, 2014, 10:38 Post #12
Manor is too cramped and having to press use to open doors is unacceptable

Air Force One is way too big and hits the particle limit

Oh and not to mention the upside-down clutter
Posted Image

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SeeLkaDooM94
Posts: 126
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Posted: June 17, 2014, 14:14 Post #13
Quoting Mitzi
Manor is too cramped and having to press use to open doors is unacceptable


Oh now too lazy to pull some innocent knockers ? Fine... -__- Just only maps with bland rooms without some details.. And AirForce , whatever. Will be looking for some others.
Edited by SeeLkaDooM94 at June 17, 2014, 14:20

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Mitzi
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Posted: June 17, 2014, 18:46 Post #14
Well for starters half the people who play there probably don't even know there is a use key

And if they do the majority of them still have it on enter which means they need to take their hand off WASD or the mouse to press it. That takes time, and in a map with such small hallways that half second can cost your life

You can look if you want but me and Goober have been through seriously almost every DM map on FF... some of the best ones we found were old forgotten ones on RFV
Edited by Mitzi at June 17, 2014, 18:55

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SeeLkaDooM94
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Posted: June 18, 2014, 16:07 Post #15
Quoting Mitzi
Well for starters half the people who play there probably don't even know there is a use key.

And if they do the majority of them still have it on enter which means they need to take their hand off WASD or the mouse to press it. That takes time, and in a map with such small hallways that half second can cost your life


I dont know who uses ENTER as Use Key , but as an option use E (cuz its near WASD) and Left Ctrl for crouch. (still below WASD lol) Don't all people from here knows how to change controls or even played singleplayer cuz no doubt Use key is required as well ? And all those small corridors and hallways can be tricky i know, but while we're used to dodge repeatly and faster to hide its pretty a top notch for close combat. Beginners should take this into consideration .
Also micro maps can be accepted ?
Edited by SeeLkaDooM94 at June 18, 2014, 16:16

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Mitzi
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Posted: June 18, 2014, 19:03 Post #16
Quoting SeeLkaDooM94
I dont know who uses ENTER as Use Key , but as an option use E (cuz its near WASD) and Left Ctrl for crouch. (still below WASD lol) Don't all people from here knows how to change controls or even played singleplayer cuz no doubt Use key is required as well ? And all those small corridors and hallways can be tricky i know, but while we're used to dodge repeatly and faster to hide its pretty a top notch for close combat. Beginners should take this into consideration .
Also micro maps can be accepted ?


I would imagine most people from this site know that there is a use key, but those people make up only a small part of the server's playerbase

We avoided micro maps for the time being because most of them have been played 3084842908 times before. Micro maps are usually heavy on the "secrets" and stuff too

Going to test a bunch more maps today, I want to replace some

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