Forums » RF General Discussion » Baton's Plead » Page 1 Pages: 1 | | Baton Cock | "Baton's Plead" Posted on Tue, 12. Jun 2012 at 06:19:04 PM |
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 | | Baton Cock | "Re: Baton's Plead" Posted on Wed, 13. Jun 2012 at 05:41:54 PM |
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 | | ice | "Re: Baton's Plead" Posted on Wed, 13. Jun 2012 at 05:54:17 PM |
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| Just saw this (havent been to this sight in a while)
Well Spawn Points, put them where you think they would best benefit players or teams (CTF or TDM while still keeping it fair.
Lights, well just play around with the properties. Size, Range, Type.
| | | | | deathrun.net.ms The Official Redfaction site for Run Maps |
 | | Baton Cock | "Re: Baton's Plead" Posted on Wed, 13. Jun 2012 at 06:43:52 PM |
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| | My lights are there..but they dont show lol | | |
 | | Goober | "Re: Baton's Plead" Posted on Wed, 13. Jun 2012 at 07:57:52 PM |
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| | use redpf, click "calculate lights" button on the top bar. | | | |  |
 | | ice | "Re: Baton's Plead" Posted on Thu, 14. Jun 2012 at 04:26:12 AM |
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 | | Ablïarsec néïc Dubreuscr Bœrh Parhynr Lamhirh | "Re: Baton's Plead" Posted on Thu, 14. Jun 2012 at 10:48:34 PM |
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| | It seems really large, probably have your work cut out for you. I'll peek at it. | | |
 | | Baton Cock | "Re: Baton's Plead" Posted on Fri, 15. Jun 2012 at 03:12:37 PM |
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| | I have done everything cosmetic...but technical... I suck...So help from a mapping Vet is needed hehe | | |
 | | ice | "Re: Baton's Plead" Posted on Mon, 2. Jul 2012 at 04:20:49 PM |
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 | | D2k | "Re: Baton's Plead" Posted on Thu, 5. Jul 2012 at 01:06:19 AM |
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| I don't know if you are still trying to work on this map, or if nick gave you the tweaked version i un-fucked for you. Just in case you didn't get it the lighting was totally jacked up which was causing the crash.
All of the things off the top of my head I remember wrong with the map since I last looked.
1. The catwalks on the sides in the center of the map are missing sections.
2. There is remenants of some elevator floating under the map somewhere. looks like its something left over from loading groups from the offical volition group pack (because the UID is like 10,000)
3. There are 500 cone lights on the top of the map pointing in the same (wrong) direction which was causing the lighting calculation to crash.
4. One of the cave brush portions under the map actually have 2 brushes in the same spot.
5. A mile off to the side of the map there is a medkit station that serves no purpose. (which also caused the objects are outside of the level error when saving)
If you still don't have it and still want it I can get it and send it to you. | | |
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