FF Logo
Hello Guest | Login | Register
Join us on Discord!
Latest reviews
· [SP/MP] Star Wars TC Beta 
Reviewed by Darth J0k3r

· Jump Arena 1 
Reviewed by BATEMAN

· VMesh 0.4.0 
Reviewed by BATEMAN

· Arrhythmia (fixed) 
Reviewed by dvl_iac

· Exile (Beta 21) 
Reviewed by dvl_iac

· FLITE! 8 
Reviewed by dvl_iac

· CTF Swamp Arena 1 (update1) 
Reviewed by dvl_iac

· Jupiter 3 Station: Locked O... 
Reviewed by kerpal

· Jungle 
Reviewed by kerpal

· Barracks Horror! 
Reviewed by greyestfox

· Warlords Pro Night (Beta 1) 
Reviewed by BATEMAN

· Entropy (Beta9) 
Reviewed by BATEMAN

· NanoTechSpaceFecility 
Reviewed by kerpal

· Entropy (Beta9) 
Reviewed by Goober

· The Mourningstar 
Reviewed by Goober

Who's online?
0 users and 95 guests
FactionFiles :: Files :: Red Faction - Maps - Capture the Flag :: Parallax (Beta 4) by kerpal
Images
File image preview
File Info
Author: kerpal [Search Author]
Uploader: kerpal [View Profile]
RFL Name: ctfprlxb4.rfl
File Size: 8.5MB
File Type: rar
Added: 01/31/2024
Downloads: 27 (14 In-Game AutoDL)
Download File
File Ratings
Community Average Rating
👍 Recommended! 
(based on 1 user rating)

Your Rating
Login or register to review and rate this file.
Description
Ultor and the mighty Red Faction clash in a mysterious alien environment, suspended in neutral space with no way to escape, and no way home.

*Added missing items, cutscene cameras, readme file and screenshot.*

I originally started this map about a year ago as a sequel to RFU6-Corporate Palace.
I went with the admin theme, but I wanted to mix it up a bit and have it feel somewhat off kilter so I included quake 3 arena textures and some techy looking textures thrown in.
As far as the texturing goes, it's a blend of default RF stock textures, RFU6 textures (Goober, Intharth, and Beatonator), some stock textures with different color values, and quake 3 arena.
The blend of textures inspired me to make something that felt like an office lobby, but a little off with things that are more likely to be in an industrial setting. (such as pipes, steel girders)
The lighting follows the same theme from my last 2 maps (Arrythmia, Flite) in having textures emphasize lighting, but having some colors as a neutral to work with both red and blue. (orange, white, purple lighting)
The lighting is at varying intensities and different shades.

Overall the map has a very unique dark feel to it. It's kinda hard to explain, but it feels like liminal space. Some areas just feel down right spooky. that's just me though...
There are a lot of secrets hiding powerups and weapons, and finding them is difficult without opening the map up in RED. There are clues, and you have to be both very observant and creative to find them.
Don't take the easy way out and open the map up in RED lol

Enjoy and thanks for downloading and playing.
Reviews
Avatar
dvl_iac · Sun 4 Feb 2024, 4:14 ·
likes this
(Y)
User Rating: 👍 Recommended!  
Very neat looking map! Great brush work and amazing lighting! Definitely one of my top 3 favourites from today's game night!
Pages: [1]
Want to review this file? Login or register!

© 2009-2024 FactionFiles